Splatoon 2 features 5 area bosses, which you will face at the end of each area, every boss have different tactics and fight plans. In this article, you will know the everything that you need to know to defeat these bosses.
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Area 01: Tentakeel Outpost
Boss Battle: The Octo Oven
After you collect all 3 Zapfish from the separate lairs, the Boss Kettle in the center of the platform opens, allowing you to take on Octo Canyon’s first boss, the Octo Oven.
This boss is a real oven capable of baking bread and splatting Inklings. Lateral movement is key to avoiding getting smacked by one of the loaves of bread extending from the oven doors. Watch the oven doors closely they rattle just before ejecting a loaf of bread. Each extended loaf leaves behind a thick patch of purple ink, so keep spreading ink of your own to prevent getting bogged down.
The bread loaves extend for a longer period of time, creating makeshift steps to the top of the oven. Ink the sides of the bread and swim upward, squid-jumping from the lower loaf to the upper loaf. Once on the second loaf, ink the side of the oven and swim upward to reach the top. Here you find a tentacle. Immediately shoot the tentacle as fast as you can to inflict damage. When the tentacle explodes, you automatically jump down from the oven, time to get ready for Round 2.
Now boss introduces some vertical columns of ink at the start of the second round. These columns appear around the platform’s perimeter. This requires you to operate closer to the Octo Oven, giving you less time to react to the extending loaves of bread. Wait for your opportunity to climb atop the oven so you can attack the tentacle.
Final round, distributing more columns of ink and deploying a glazing machine, which rains down purple ink from an extended arm. Keep moving laterally to avoid getting splatted by the glazing machine. When the machine retracts, get ready to avoid more protruding loaves of bread.
This time the loaves are partially coated in armor. These metallic armor pieces can’t be inked, reducing the surface area necessary to climb to the top of the oven. Focus your fire on the unarmored pieces of bread while traversing from loaf to loaf. Keep working your way up the oven until you can finally target the tentacle at the top.
Splatting the third tentacle causes the Octo Oven to explode, leaving behind 50 Power Eggs, a Sardinium and the area’s final Zapfish.
Area 02: Suction-Cup Lookout
Boss Battle: The Octo Samurai
Boss Kettle will be available once you collect all 6 Zapfish. The kettle is located in the center of the area. Before entering the kettle.
In this battle, Sheldon needs you to collect more research data on the Hero Roller. Supplying the Hero Roller with a larger reservoir of ink makes this battle much easier.
As you enter the arena, the Octo Samurai emerges from a pool of purple ink, armed with a massive roller. As the fight gets underway, start rolling ink toward the Octo Samurai, then circle around him as he initiates a series of downward thrusts with his roller. Keep circling him, you should have no problem avoiding these attacks. Keep an eye on your Ink Tank and be ready to swim if it starts running low.
Octo Samurai gives up trying to splat you with his roller and backs away. His roller then transforms into an Octocycle. Octo Samurai rides the Octocycle toward you, leaving behind a wide swath of purple ink. Once he passes you, rush in behind him and swing your Hero Roller to fling ink at his back. Back away as soon as the Octo Samurai’s Octocycle transforms back into a roller.
Octo Samurai begins with an aggressive jump attack, performing a powerful downward swing with his roller. As soon as the round begins, start rolling ink laterally in an effort to dodge this fast attack. It takes a while for the Octo Samurai to recover following this attack, so use the opportunity to get behind him and fling ink.
When the Octo Samurai raises his roller like a baseball bat and you hear a high-pitched sound, back away. This is the sign that he’s about to initiate a spin attack, in which he swings the roller a full 360 degrees and creates a ring of purple ink around him. The Octo Samurai also breaks out the Octocycle, attempting to run you down. Stay on the move throughout this round and look for opportunities to counter. Your best bet is to strike following a jump attack or Octocycle attack, when the Octo Samurai leaves his back exposed for a few seconds. This gives you just enough time to rush in and fling ink at his back. Keep hitting.
Now roll toward the Octo Samurai at an oblique angle as he raises his spinning roller high above his head. As he thrusts the roller downward, a long line of ink is flung in your direction. These linear attacks have incredible range, so make sure you’re not caught by surprise, even if you’re on the opposite side of the arena. Following three downward swings, the Octo Samurai pauses for a few seconds take this opportunity to close in and fling ink.
It’s important to stay on your toes in this round, as the Octo Samurai utilizes his full repertoire of attacks. This includes regular roller attacks, long-range vertical swings, close-quarter spin attacks, and Octocycle rides. This time the Octocycle makes two passes, so keep moving once you’ve dodged the initial run. Continue inking circles around the Octo Samurai while watching for opportunities to fling ink. Each successful hit covers the Octo Samurai in ink keep hitting him until he’s fully coated to draw out the exposed tentacle one last time.
Smack the tentacle until it explodes, then collect the Sardinium and Zapfish to complete the battle.