Mario’s goal is to track down Bowser, and he needs Power Moons to do it. Beating the stuffing out of the Koopa king and getting Peach back are the goals, but most of the work toward those goals involves digging up Power Moons. During the first visit to each new kingdom, some Power Moons need to be collected from that region for the Odyssey to refuel and repair for the journey forward.
Cap Kingdom Power Moon:
There are 31 Power Moons in Cap Kingdom, none of which are available during Mario’s initial visit. Return aboard the Odyssey any time after completing the objectives at Cascade Kingdom to gain access to some of them.
Frog-Jumping Above the Fog
Capture a frog and leap over the railing east of the Odyssey to the top hat in the mist. Leap to the second top hat near the three blocks. There’s an invisible block above those three. Jump to the higher block and, from there, leap straight up to the Power Moon.
Frog-Jumping from the Top Deck
Capture a frog and hop over to Central Plaza and make your way onto the two-story top hat home. The Power Moon is hovering high above this top hat, but the frog’s normal jump isn’t enough to reach it. You need to shake the controller and perform the frog’s high jump ability to grab it.
Cap Kingdom Timer Challenge 1
Throw Cappy at the scarecrow at the bottom of Sometimes Bridge to activate the first Timer Challenge. Mario won’t have Cappy to assist him in his race to the Power Moon, but he’s capable of plenty of useful moves to reach it before time expires. The quickest way to get back up the bridge is to perform a forward roll while shaking the controller to make Mario roll faster. Roll as fast as you can up the bridge to get the Power Moon.
Good Evening, Captain Toad!
Return to the top of Top-Hat Tower to find Captain Toad. Captain Toad can be found in each kingdom Mario visits and he always has a Power Moon to hand over when you find him. He’s not always this easy to find, so don’t get too used to it.
Shopping in Bonneton
Make your way to Central Plaza and talk to the yellow Crazy Cap merchant to access the inventory of items sold for standard coins. The Power Moon for Cap Kingdom costs 100 coins.
Skimming the Poison Tide
Leap from the top of Top-Hat Tower’s north side (or capture the Paragoomba atop Sometimes Bridge) to reach the ledge halfway up the north side of Top-Hat Tower. Enter the red door and capture the Paragoomba inside. Carefully fly through the four rings above the poison tide to collect each of the Moon Fragments. The fifth Moon Fragment is up ahead, near the white platform. Collect the Power Moon that appears, but don’t leave just yet!
Slipping Through the Poison Tide
Follow the instructions for Power Moon #06 and make your way across the poison tide to the far white landing. Continue using the Paragoomba, wait for a wave of poison to pass, then drop off the side. There’s a hole in the fence below the white platform. Fly through it to reach a secret area of the level. Grab the purple coins and fly back to the white ledges. Climb the stepped platforms with the Paragoomba to reach the Power Moon.
Make your way to Top-Hat Tower and enter the red door on the brim of the hat, near the sliding platforms. To find the Power Moon here, you must navigate a complex level of sliding blocks and tricky Spark Pylons. Numerous coins lurking off the wire may seem difficult to collect, but they’re actually easy to reach. Mario can jump from the power line without falling, so long as he hasn’t yet reached one of the nodes. Where this level gets tricky is when it comes to exiting the Spark Pylon.
Pause at a node to wait for the blocks to slide into position, else Mario will likely fall to his demise. Patience is critical in this level. The trip back across the level from right to left on the upper blocks is even trickier, as pairs of blocks slide in and out above and beneath one another. Leap onto the lower of the pair, then leap straight up to the higher one as it slides out. Climb up and jump to the lower block in the next pair as it slides from the wall.
Hidden Among the Push-Blocks
Follow the tips for Power Moon #08 until you reach the upper level of the push-blocks. Cross the push-blocks until you reach the orange platform near the L-shaped block. Turn around, wait for the block to extend, and grab the Power Moon in the alcove.
Searching the Frog Pond
Drop off the ledge in the northwest corner of Central Plaza and go through the door (this door was blocked by rubble during Mario’s initial visit). There are five Moon Fragments inside this level to find. Collect all of them to make the Power Moon appear.
Grab the one in front of the entrance and then capture a frog and leap onto the entrance area to collect a second. Make your way around the perimeter platforms high on the wall to find the third Moon Fragment. The trickiest one to spot is inside an alcove on the platform above the square ring of coins. The final Moon Fragment is atop the tallest platform in the center of the area.
Secrets of the Frog Pond
Follow instructions for Power Moon #10 to enter the Frog Pond and capture a frog. Make your way to the white platform sliding back and forth beneath the narrow wall. Leap from the sliding platform onto the narrow top wall and, from there, into a recess on the wall above to find a Power Moon.
The Forgotten Treasure
Approach the Bonneter atop the home on the east side of Central Plaza to learn of a misplaced treasure. Cappy tries to recall where he left it by offering suggestions. First look under the pile of nearby crates by Crazy Cap. Next, drop off the western side of Central Plaza and run through the narrow strip of fog below the homes. Run across Glasses Bridge to check Cappy’s next suggestion and continue south to the large hill near the Odyssey. Run to the top of the hill to help Cappy remember. From atop the hill, walk straight toward the moon and feel for the rumble in the controller. Note the two steps near Glasses Bridge and ground pound left of the upper step to find the Power Moon.