Mario’s goal is to track down Bowser, and he needs Power Moons to do it. Beating the stuffing out of the Koopa king and getting Peach back are the goals, but most of the work toward those goals involves digging up Power Moons. During the first visit to each new kingdom, some Power Moons need to be collected from that region for the Odyssey to refuel and repair for the journey forward.
You May Also Like:
Wooded Kingdom Power Moon:
The 54 Power Moons at Wooded Kingdom expand to a total of 76 after Bowser is defeated, giving Wooded Kingdom the third most Power Moons of all. Power Moons 01, 02, 03, 04, 05, 09, 13, 15, 16, 23, 24, and 25 were obtained while taking on the Broodals and saving the Secret Flower Field from being pilfered.
Power Moon #01:
You will get it when you defeat the Big Poison Piranha Plant.
Power Moon #02:
You will get it after defeating the Spewart (Boss).
Power Moon #03:
Where Cannonballs rolling across the flowers from the rotating defense mechanism on the Secret Flower Field entrance. Blast the cannonballs out of your path and target each of the four circular panels bearing Bowser’s logo to unlock the Secret Flower Field, where you will find the Power Moon.
Power Moon #04:
You will get it after defeating the Torkdrift (Boss).
#06: Back Way Up the Mountain
Warp to Iron Mountain Road, Station 8 and capture an Uproot in the pit below the ramp. Break open the gray blocks on the wall in the corner to reveal an 8-bit warp pipe and head inside. Run and jump along the side of the mountain to the platforms beyond the Goombas. Dash and jump from the upper right-hand platform to reach the Power Moon. There is no secret Power Moon area in this mural.
#07: Rolling Rock in the Woods
Locate the rock under the metal fence in the woods, near the rabbit, and toss Cappy at it. There are several in the area, but only one glows in different colors when struck. Continue batting this rock around the area until it breaks.
#08: Caught Hopping in the Forest!
Spot the rabbit sitting near the boulders across the dirt path from Crazy Cap. The rabbit coughes up a Power Moon if you get close enough to hit it. Mario can do this via a tackle jump or by throwing Cappy at the rabbit in hopes of stunning it. Another method is to toss a rock down the hill at the rabbit and hope it hits it. This, too, stuns the rabbit so Mario can get close enough to hit it.
Power Moon #09:
Ground pound the glowing spot on the right-hand charging station to discover Power Moon.
#10: Atop the Tall Tree
Capture an Uproot on the plateau to the east of the Odyssey and seek the tree near the southeastern edge of the area. Stretch the Uproot to reach the wooden ledge and leap onto it. Stretch again to reach the ledge above, then use the Uproot to crack apart the nut higher up the tree.
#11: Tucked Away Inside the Tunnel
Capture an Uproot on the plateau east of the Odyssey, above the waterfall, and enter the tunnel where the water is flowing from. Use the Uproot to hop onto the Fire Bro, then stretch as tall as it will go and release the Capture so Mario can reach the upper ledge. Jump up and crack the nut with Cappy to get the Power Moon.
#12: Over the Cliff’s Edge
Return to the area beneath the Iron Road: Summit Path warp flag, where the Sherm is, and head around the southern ledge, to the east. Jump along the narrow ledges toward the Regional Coins in the distance and round the corner. Swing from bar to bar as you make your way through the rings near the crumbling walkway to a small alcove with a nut and a warp pipe. Crack the nut for the Power Moon and use the pipe to return.
Power Moon #13:
After defeating the Spewart, Cappy spotted a mysterious craft above the other tower, near the secret flower field. Warp to Iron Road: Entrance and capture one of the Uproots above the pond, along the western ledge. Follow the path over the crumbling walkway and use the Uproot to break the nut containing Power Moon.
#14: Climb the Cliff to Get the Nut
The nut containing this Power Moon is high on the cliff to the right of the entrance to the red maze at Iron Road: Entrance. To reach it, climb the wall near the Odyssey and follow it to the plateau atop the waterfall in the southeastern forest. Go through the cave with the Fire Bro and pull the lever to unlock the door. Once outside, use the Fire Bro (or nearby Uproot) to leap to the rocky ledge above the nearby purple coins. Hop along the rocks to the west, toward the red maze. Use the Fire Bro’s fireballs to break open the nut.
Power Moon #15:
Look for gray blocks along the Uproot and leap upward. Ascend the ledges to the right and crack open the nut on the wall to get the Power Moon hidden there Power Moon.
#16: Flower Thieves of Sky Garden
The glass container shatters, revealing a P-Switch. Don’t step on it just yet! First locate the gap in the metal railing to the right of where the Big Poison Piranha Plant was and drop down to the narrow ledge below. Capture an Uproot and use it to make your way around the corner, up and over the ledges, to the nut at the end of the path. Crack it open as an Uproot to get Power Moon.
#17: Cracked Nut on a Crumbling Tower
Warp to Iron Road: Halfway Point and hit the P-Switch to activate the flower road leading to the tower to the north. This time, instead of using the second P-Switch to continue to Sky Garden Road, head north along the crumbling walkway. Grab the four Regional Coins around the back side of the tower before continuing to the top of this northernmost tower.
#18: The Nut that Grew on the Tall Fence
This Power Moon resides in a nut on the fence to the west of Iron Mountain Path, Station 8. Follow instructions for Power Moon #49 to reach the Iron Cage if you haven’t already done so. Drop through the crumbling walkway inside the Iron Cage to reach the top of the fence. The nut is just steps away, directly east of the tower supporting the Iron Cage.
#19: Fire in the Cave
Return to the red maze near Iron Road: Entrance and circle around the left-hand side of the pistoning columns to find a scarecrow near a locked door. Toss Cappy at the scarecrow and enter the cave to battle a Fire Bro one-on-one, without Cappy. Dodge the fireballs while circling around the Fire Bro and leap up and bounce off the foe to earn a Power Moon. Mario only needs to hit the Fire Bro once without Cappy to complete the challenge.
#20: Hey Out There, Captain Toad!
Warp to the Observation Deck (see Power Moon #54 for details) and capture the Glydon. Walk out along the narrow ledge where the purple coins were and spot the isolated tower far to the east. Glide over to that platform with the Glydon to meet Captain Toad.