There are 2 hostile tribes Oros, Udam and Izila. Both tribes cause share of their trouble for Wenja. The Udam are good with poison and Izila are the master of fire. Both of them have type of enemies such as Warriors, Archers, Hunters, Spearmen, Slingers, Scourges, and Chieftains.
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Chieftains have two versions, regular and elite. Elites are hard to kill because their head armor must be broken before taking a headshot. Their attributes are different between the two tribes but their roles are same.
Udam Tribe Details:
These fierce killers make their base in the north snowy mountains. Poison is there specialty and they use it to block access to their homeland and valuables. They also use a poison bomb which eats your health. But you can also use this bomb to your enemies and counter their poison attacks by using an antidote.
Archer
- Role: Primal Assaulter
- HP: Medium
- Damage: Low
- Attack Frequency: Medium
- Range: Medium/Long
- Movement Speed: Medium
- Elite Characteristics: Breakable Helmet
Archers are equipped with a bow but their range is not so good. They shot from over, so it is hard to shoot them.
Chieftain
- Role: Anti-Beast Tank
- HP: Very High
- Damage: Very High
- Attack Frequency: Slow
- Range: Melee
- Movement Speed: Slow/Charge
- Special: Elite only, Takedown requires Heavy Takedown skill
- Elite Characteristics: Indestructible Helmet, Roar Charge
They are elites and can deliver a heavy amount of damage. In order to take them down, you need to purchase Heavy Takedown Skill. These are the strongest enemies in the tribe after Leader and Commander and they can knock you down easily. Try to take them down with stealth or you will be in a great trouble. A bear is a good match for them. They are melee fighters but they also can use throwables.
Hunter
- Role: Stealth
- HP: Low
- Damage: Low
- Attack Frequency: Medium
- Range: Medium/Long
- Movement Speed: Medium
- Special: Poison Arrows
- Elite Characteristics: Breakable Helmet
Hunters are just like Archers, but they have long range bows and have poison arrows so they are more dangerous than Archers. They have low health so it is easy to take them down. They attacks with arrows from range but if you reach near them, they pull out the knife and attack you with it.
Scourge
- Role: Area of Effect Unit
- HP: High
- Damage: Low
- Attack Frequency: Slow
- Range: Medium/Melee
- Movement Speed: Medium
- Special: Poison Bomb
- Elite Characteristics: Breakable Helmet
The Scourge deals Area of Effect damage with poison bombs. Making contact with the rot fumes poisons you, causing your health to slowly drain. In order to avoid this damage, you need antidote food recipe.
Slinger
- Role: Primal Sniper
- HP: Low
- Damage: Low
- Attack Frequency: Medium
- Range: Long
- Movement Speed: Slow
- Elite Characteristics: Breakable Helmet, Blow Horn (to call for reinforcements)
They are equipped with a sling and they fire projectiles at you from a long range. They can be found on top of huts and watchtowers. The Elite version becomes a much bigger threat when given a blow horn that can be used to call in reinforcements once danger is detected.
Spearmen
- Role: Melee/Range Hybrid
- HP: Medium
- Damage: Medium
- Attack Frequency: Slow
- Range: Medium/Melee
- Movement Speed: Medium
- Special: Charge with Spear
- Elite Characteristics: Breakable Helmet
These guys are dangerous at close range. Normally they throw spear at you, but they also can charge with their weapon for a melee attack. Be careful about their charge as they can knock you down with it.
Warrior
- Role: Melee Unit
- HP: Medium
- Damage: Low
- Attack Frequency: Fast
- Range: Melee
- Movement Speed: Fast
- Special: Throw Shard
- Elite Characteristics: Breakable Helmet, Ambush
They are standard melee fighters, they charge in with their clubs. They also throw shards at you if they cannot reach to you.
DAH – Udam Commander
Dah is the war chief and one of the strongest fighters in the tribe. Like all Udam, he fights to save his dying tribe from extinction. He prides himself that he is the only one who survived a duel with tribe leader. A fight that earned him a great respect and power among the tribe. The skull fires will eventually kill Dah, but until then he is determined to fight the contemptible Wenja softbloods and the fire-wielding sun walkers, two rival tribes that stand in the way of the Udam’s survival.
ULL – Udam Leader
Ull is the leader of Udam tribe. He is a fierce brute with limbs of timber and severe fire burns across most of his body. The survival of his people is foremost in his mind as he marches through Oros, desperately fighting for more plentiful lands and to earn his people a chance to recover from their hard years deep in the frozen mountains.
Izila Tribe Details:
The Izila live in the southern marshlands of Oros with fertile land which is very good for farming. They believe that they are superior to all other tribes leads them to enslave members of Wenja and Udam. Their fire bomb is a devastating weapon which you gain late in the game. Izila troops have higher HP and damage than Udam and they have better weapons.
Archer
- Role: Primal Assaulter
- HP: High
- Damage: Medium
- Attack Frequency: Medium
- Range: Medium/Long
- Movement Speed: Medium
- Special: n/a
- Elite Characteristics: Breakable Helmet
The Izila use women in their army. Archers shoot from cover so it is good to send beast to take them down or toss a bomb. The Izila Archers have more HP than their Udam counterparts so they may take more to kill.
Hunter
- Role: Stealth
- HP: Medium
- Damage: Medium
- Attack Frequency: Medium
- Range: Medium/Long
- Movement Speed: Medium
- Special: Fire Arrows
- Elite Characteristics: Breakable Helmet
They are just like archers but attack with fire arrows. They do not light every arrow, shooting a few regular arrows before igniting another. When you go close to them, they attack with knife.
Chieftain
- Role: Anti-Beast Tank
- HP: Very High
- Damage: Very High
- Attack Frequency: Slow
- Range: Melee
- Movement Speed: Slow/Charge
- Special: Elite only, Takedown requires Heavy Takedown skill
- Elite Characteristics: Indestructible Helmet, Roar Charge, Fire Ground Strike
These guys are much likely to Udam, have strong melee attack and are tough to kill. The Heavy Takedown skill is required to score a takedown. There is also a skill available for the Owl that allows it to eliminate a Chieftain.
Scourge
- Role: Area of Effect Unit
- HP: High
- Damage: High
- Attack Frequency: Slow
- Range: Medium/Melee
- Movement Speed: Medium
- Special: Fire Bomb
- Elite Characteristics: Breakable Helmet
The Izila Scourge use fire bombs which makes them more dangerous than their Udam equivalent. Their bomb sets an area on fire with the ability to spread quickly. Navigate away from the area when you notice one incoming.
Slinger
- Role: Primal Sniper
- HP: Medium
- Damage: Medium
- Attack Frequency: Medium
- Range: Long
- Movement Speed: Slow
- Special: n/a
- Elite Characteristics: Breakable Helmet, Blow Horn (to call for reinforcements)
Regular Slingers cannot deliver a high amount of damage. Elite Slingers possess a blow horn though, giving them the ability to call in reinforcements whenever they detect an enemy. Make them high priority.
Spearmen
- Role: Melee/Range Hybrid
- HP: High
- Damage: High
- Attack Frequency: Slow
- Range: Medium/Melee
- Movement Speed: Medium
- Special: Charge with Spear
- Elite Characteristics: Breakable Helmet
These spearmen are dangerous than Udam ones as they have more HP and damage. Elite Spearmen only differ in that they wear headgear that must be destroyed before you can get a headshot.
Warrior
- Role: Melee Unit
- HP: High
- Damage: Medium
- Attack Frequency: Fast
- Range: Melee
- Movement Speed: Fast
- Special: Throw Shard
- Elite Characteristics: Breakable Helmet, Ambush, Dodge
The Izila Warriors fight primarily at close range with their club, but they do throw a shard if you are not reachable. They have high HP so they are tough, so be ready to switch to your melee weapon.
Roshani – Izila Commander
He is a proud Izila Commander. Roshani leads an Izila fortress that has never suffered any threats from rival tribes. He can easily talk his way out of troubles or into new opportunities. Roshani has made enemies among the Izila over the years. He’s known as a man who puts himself before all else.
Batari – Izila Leader
She is the divine matriarch of the Izila tribe. The Izila people now venerate her as the “sun daughter,” a divine savior who will protect them from danger. She presents herself as an icon of warmth, nourishment, and fertility. She burnt her beloved son Krati for his crimes. She uses the myth of Krati the Destroyer to keep the Izila under her thumb, but deep down she fears her son will one day return to kill her.
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