While playing Assassin’s Creed: Syndicate, you gain level of your skills by investing certain amounts of Skill Points into Jacob or Evie’s Skill Trees. To survive and eliminate your enemies you need the best skill set. As you know to level up you need to spend the skill points in your required skill, and as you will gain the skill points by acquiring experience.
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Here in this guide, we have list all basic skills of your both characters and also the shared skills, which both can use with the requirements to unlock and skill points that you can spend on it. Each character has its own skill tree.
Your progression to the next skill point is seen as a small blue meter on the right side of your mini-map, on the lower left hand corner of the screen.
Evie and Jacob each have three unique abilities in the tree that can only be unlocked by that character.
Evie’s Basic Skills:
Evie have 3 basic skills, listed below with requirements and required skill points.
Chameleon
- Requirements: Level 5 and Assassin Steps
- Required Skill Points: 4
In Sneak Mode Evie become nearly invisible. Only enemies in close proximity are able to detect her
Knife Master II
Requirements: Level 6 and Knife Master I
Required Skill Points: 6
Evie can carry twice as many throwing knives
Stealth III
- Requirements: Level 5 and Stealth II
- Required Skill Points: 4
Evie’s Stealth stat increases by an additional 11. Unable to detected and assassinations make very little noise
Jacob’s Basic Skills:
Jacob has 3 basic skills, listed below with requirements and required skill points.
Defense III
- Requirements: Level 5 and Defense II
- Required Skill Points: 4
Jacob takes less damage overall
Gunslinger II
- Requirements: Level 6 and Gunslinger I
- Required Skill Points: 6
Jacob’s Countershots are automatic Headshots
Mutilate II
- Requirements: Level 5 and Mutilate I
- Required Skill Points: 4
Jacob’s successful attacks bring enemies to Near Death much more rapidly
Skills Tree:
There are 3 different skills trees, Combat – Stealth and Ecosystem.
Combat Skill Tree:
Best for Jacob, it has the benefits to health, regeneration; damage and combat combos.
Multi-Finisher
- Required Skill Points: 0
- Requirement: Acquired during Sequence 1
When multiple enemies are near death, press “Square / X” to execute up to 4 enemies at a time to gain extra XP
Stun Attack
- Required Skill Points: 0
- Requirement: Acquired during Sequence 1
Press “X / A” to break an enemy’s defensive stance or to briefly stun them.
Counter
- Required Skill Points: 0
- Requirement: Acquired during Sequence 1
Press “Circle / B” to Counter enemies’ attacks in combat
Tool Combo
- Required Skill Points: 0
- Requirement: Acquired during Sequence 1
Press “Tri-Angle/ Y” to use your Tools in combat without breaking your combo.
Health Boost I
- Required Skill Points: 1
- Requirement: Complete Sequence 1
Increase your Health by 1 segment
Health Boost II
- Required Skill Points: 2
- Requirement: Level 2 and Health Boost
Increase your Health by 1 additional segment
Health Boost III
- Required Skill Points: 2
- Requirement: Level 3 and Health Boost II
Increase your Health by 1 additional segment
Unstoppable I
- Required Skill Points: 1
- Requirement: Complete Sequence 1
Increase the time before you lose your combo streak due to inaction
Unstoppable II
- Required Skill Points: 2
- Requirement: Level 2 and Unstoppable I
The first hit you take during a combo doesn’t end your combo
Slayer I
- Required Skill Points: 1
- Requirement: Complete Sequence 1
When your combo reaches x10, your next attack automatically puts the target in a near death state.
Slayer II
- Required Skill Points: 2
- Requirement: Level 3 and Slayer I
When you bring an enemy to near death, your next attack against a different opponent automatically puts them in a near death state
Counter Boost
- Required Skill Points: 2
- Requirement: Level 2
Counter attacks have a larger window of opportunity and do increased damage
Execute I
- Required Skill Points: 2
- Requirement: Level 3.
Stun an enemy with “X/ A”, then perform a Tool Combo with “Tre-Angle/ Y” to execute them
Execute II
- Required Skill Points: 4
- Requirement: Level 5 and Execute I
Enemies who see you perform an execution are frightened, causing them to break their defensive stance
Mutilate I
- Required Skill Points: 2
- Requirement: Level 3
Successful attacks bring enemies to near death more rapidly
Adrenaline
- Required Skill Points: 4
- Requirement: Level 5
Increase your Health regenerates
Combat Stamina
- Required Skill Points: 6
- Requirement: Level 6
Performing Multi-Kills now regenerates health based on the number of enemies killed
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