Build up your Workshop Settlements, which allows you to build scrap and rearrange items. Workshop will help you to build your stronghold idyllic utopia or a fortified. Controlling a workshop will also gives you control on settlement.
For More See This:
- Fallout 4 – PC Console Commands and Cheat Codes
- Fallout 4 – PC Error, Issue, Crash, Low FPS, Mouse Issue Missing FileFix
- Fallout 4 – Were to Find Unique Weapons Location Guide
- Fallout 4 – Legendary Weapons and Armor Effects Detail
- Fallout 4 – All Magazines Locations Guide
- Fallout 4 – All Bobbleheads Locations Guide
- Fallout 4 – All Unique Apparel Items Locations Guide
- Fallout 4 – All Perks Detail and How to Unlock
- Fallout 4 – All Power Armor Set and Frames Locations Guide
- Fallout 4 – Robot Model Kit and Overdue Books Location Guide
To view area of your controlled settlement, open the Workshop menu, you can move and build new building in that limited area. You can build farming communities to feed settlers and produce cooking ingredients, industrial complexes packed with salvage stations. Build stores to turn a humble settlement into productive and profitable center of commerce.
Workshop Settlements Locations:
Here we have the list of all workshop locations that you can control, also the requirements and details bonuses that you will have in each workshop settlement.
Location: Abernathy Farm
- Requirement: Complete the quest “Returning the Favor.”
- Bonus: Offers a large buildable area and plenty of dirt.
Location: Boston Airport
- Requirement: Complete the quest “Shadow of Steel”
- Bonus: An unestablished settlement that can’t support crops or artillery.
Location: Bunker Hill
- Requirement: Complete the quest “The Battle of Bunker Hill”
- Bonus: Features several established structures and a variety of vendors.
Location: Castle, the
- Requirement: Clear the area of hostiles
- Bonus: Features a large structure, a radio transmitter, and a variety of useful items Plays a key role in several quests.
Location: Coastal Cottage
- Requirement: Clear the area of hostiles
- Bonus: An unestablished settlement.
Location: County Crossing
- Requirement: Complete the offered radiant quest
- Bonus: A simple settlement.
Location: Covenant
- Requirement: Complete the quest “Human Error” or defeat the current residents.
- Bonus: A small but well-established settlement. The existing population includes some vendors.
Location: Croup Manor
- Requirement: Clear the area of hostiles
- Bonus: An unestablished settlement featuring a large three-story structure.
Location: Egret Tours Marina
- Requirement: Placate or defeat Phyllis Daily
- Bonus: Features multiple buildings, a large body of water, and numerous booby traps.
Location: Finch Farm
- Requirement: Complete the quest “Out of the Fire.”
- Bonus: A simple settlement
Location: Graygarden
- Requirement: Complete the quest “Troubled Waters.”
- Bonus: Features an established robot population, high food production, and a vendor.
Location: Greentop Nursery
- Requirement: Complete the offered radiant quest
- Bonus: Features two large buildings and well-established crops.
Location: Hangman’s Alley
- Requirement: Clear the area of hostiles
- Bonus: An enclosed settlement featuring several simple structures to modify or scrap.
Location: Home Plate (Diamond City House)
- Requirement: Purchase a housing permit from Geneva in the Mayor’s office (2000 Caps)
- Bonus: A personal space that offers limited workshop functionality.
Location: Jamaica Plain
- Requirement: Clear the area of hostiles
- Bonus: Features a two-story building and a sizable parking lot.
Location: Kingsport Lighthouse
- Requirement: Clear the area of hostiles
- Bonus: Features multiple large structures, open water, and uneven terrain.
Location: Murkwater Construction Site
- Requirement: Clear the area of hostiles
- Bonus: An unestablished settlement with a large body of water.
Location: Nordhagen Beach
- Requirement: Complete the offered radiant quest.
- Bonus: A simple settlement with plenty of dirt and access to open water.
Location: Oberland Station
- Requirement: Complete the offered radiant quest.
- Bonus: A simple settlement featuring a small two-story structure and established crops.
Location: Outpost Zimonja
- Requirement: Clear the area of hostiles
- Bonus: A small settlement with some basic structures and an established power grid.
Location: Red Rocket Truck Stop
- Requirement: N/A
- Bonus: Features a well-equipped service station.
Location: Sanctuary Hills
- Requirement: N/A
- Bonus: Offers several established structures, a variety of workstations, access to open water, and a very large buildable area.
Location: Slog, the
- Requirement: Complete the offered radiant quest
- Bonus: Contains a sizable Ghoul population and a variety of established crops.
Location: Somerville Place
- Requirement: Complete the offered radiant quest
- Bonus: A simple settlement featuring established crops and a large buildable area.
Location: Spectacle Island
- Requirement: Clear the area of hostiles
- Bonus: Features multiple structures and an established power grid within a massive buildable area. Activate the circuit breakers to reveal hidden enemies.
Location: Starlight Drive-in
- Requirement: Clear the area of hostiles
- Bonus: Features multiple structures within a very large buildable area.
Location: Sunshine Tidings Co-op
- Requirement: Clear the area of hostiles
- Bonus: Offers several structures, a large buildable area, and a unique robot resident.
Location: Taffington Boathouse
- Requirement: Clear the area of hostiles
- Bonus: Features two established structures and access to open water.
Location: Tenpines Bluff
- Requirement: Complete the offered radiant quest
- Bonus: A simple settlement.
Location: Warwick Homestead
- Requirement: Complete the offered radiant quest.
- Bonus: Offers multiple structures and a variety of crops within a large buildable area.
Settlements That You DO Not Need To Control:
There are some settlements that you don’t need to control, you can just visit them and can trade with them, it allow you to create some safe, convenient stops along their designated routes.
County Crossing
- Visited by: Doc Weathers
Covenant
- Visited by: Lucas Miller
Finch Farm
- Visited by: Doc Weathers
Greentop Nursery
- Visited by: Lucas Miller
Oberland Station
- Visited by: Trashcan Carla
Sanctuary Hills
- Visited by: Trashcan Carla
Slog, the
- Visited by: Doc Weathers
Somerville Place
- Visited by: Trashcan Carla
Tenpines Bluff
- Visited by: Lucas Miller
Warwick Homestead
- Visited by: Cricket
Leave a Reply