Jumpmaster (Common) – Jumpmaster Ripcord (Uncommon) – Jumpmaster Sky Soldier (Common)
Detail:
- Spartan combat drops have a far wider margin of safety than those of ODSTs, but the consequences of accidents are significantly direr.
Legionnaire (Common) – Legionnaire Alaris (Uncommon) – Legionnaire Optio (Common)
Detail:
- Creating a Mjolnir variant from scratch was once extremely difficult, expensive, and fraught with risk. The LEGIONNAIRE presages a democratization of Mjolnir technology that may prove impossible to control.
Locus (Legendary)
Detail:
- Locus’s passive cyberintrusion package and battlenet cache allow user to stay aware of the strategic situation while remaining invisible to any hackers in the network.
Mako (Uncommon) – Mako Chthonic (Rare) – Mako Darkwater (Ultra Rare)
Detail:
- Though offered as a complete GEN2 Mjolnir system for the Spartan branch, adoption of Mako helmet by Army combat divers has proven to be more profitable.
Mark VI (Ultra Rare) – Mark VI Primus (Legendary) – Mark VI Regent (Legendary) – Mark VI Satrap (Ultra Rare)
Detail:
- Mark VI helmet design has been retained in newer permutations.
Mark VI [GEN1] (Legendary – Mythic)
Detail:
- MARK VI [GEN1] helmet remains one the most powerful symbols of the Human-Covenant War.
Mark VI Scarred (Legendary – Mythic)
Detail:
- Constructed with the utmost care and multiply redundant subsystems, MARK VI helmets can remain functional even after horrendous damage.
Maverick (Ultra Rare)
Detail:
- Maverick operating system is efficiently coded and highly mutable; few realize that it is an iteration of software that Chalybs developed for their Covenant War-era Mjolnir suits.
Nightfall (Legendary – Mythic)
Detail:
- Lessons learned on far-flung hellscapes have shaped the NIGHTFALL helmet into the best multi-environment system available.
Noble (Rare) – Noble Honor (Legendary) – Noble Valor (Ultra Rare)
Detail:
- A significant update of the MK.V/K design, NOBLE helmets feature hardened battlenet uplinks and Chalybs’s latest kinetic mesh networking admin tools.
Nomad (Uncommon) – Nomad Unchained (Ultra Rare) – Nomad Wanderlust (Rare)
Detail:
- Nomad life support components can handle a much wider range of atmospheric compositions and temperature regimes than is typical for Mjolnir armors.
Operator (Rare)
Detail:
- Operator visor plates include hyperspectral optical sensors, though the sensor fusion software that would tie that information into VISR has yet to be finalized.
Orbital (Uncommon) – Orbital Aphelion (Ultra Rare) – Orbital Equinox (Legendary) – Orbital Perihelion (Rare)
Detail:
- Orbital helmet with buffalo A-29 suite works flawlessly with the ad hoc and anarchic telecommunication networks found in many colonies.
Pathfinder (Uncommon)
Detail:
- Dedicated expert systems or dedicated AIs can be housed in the PATHFINDER helmet for on-site analysis of signals intelligence.
Pioneer (Uncommon)
Detail:
- The sensor fidelity and high-bandwidth storage capacity in the PIONEER helmet makes it ideal for detailed environment scans used in multiplayer and intelligence analysis scene reconstructions.
Protector (Rare)
Detail:
- Protector armor uses an oversized fusion power pack, though production models throttle the output to standard levels.
Raider (Legendary)
Detail:
- Raider helmets were crafted to be physically intimidating, though their effectiveness is disputed.
Ranger (Ultra Rare)
Detail:
- Ranger helmet is utilitarian and well designed, though periodic issues with VISR compatibility bedevil maintenance technicians.
Reaper (Rare) – Reaper Grim (Ultra Rare) – Reaper Mortician (Legendary)
Detail:
- The maximum potential of Reaper will only be unlocked after substantial improvements are made to the base Mjolnir techsuit.
Recluse (Common) – Recluse Laeta (Common) – Recluse Seri (Uncommon)
Detail:
- Lack of ethical, legal, and administrative oversight would allow hypothetical RECLUSE designers to fully exploit Spartan neurological peculiarities—albeit at great risk of inducing dangerous side effects.
Recon (Common) – Recon BDA (Rare) – Recon ITG (Ultra Rare) – Recon RSO (Uncommon)
Detail:
- Recon helmet contains the latest counter-cyberintrusion and firewall routines from ONI.
Recruit (Common) – Recruit Charred (Common) – Recruit Marked (Uncommon) – Recruit Proven (Rare)
Detail:
- Decades of combat experience with Mjolnir suits informed the design and electronics hardware architecture of the Recruit helmet.
Rogue (Ultra Rare)
Detail:
- Rogue suits contain hardware cutouts that can remove or ignore several layers of safety interlocks and threat management limiters in the Mjolnir BIOS.
Scanner (Ultra Rare)
Detail:
- Scanner helmet features a number of sensor capabilities and user-adjustable settings that are not yet compatible with standard VISR hardware.
Scout (Uncommon) – Scout Decoy (Rare) – Scout Observer (Ultra Rare) – Scout Outrider (Legendary)
Detail:
- Materials Group tested various form factors of the Scout helmet before settling on a sleek shape reminiscent of Mark VI [GEN1] model.
Security (Rare) – Security Oppressor (Ultra Rare) – Security Watchdog (Ultra Rare)
Detail:
- Security’s 2 watchdog AIs alert for cyberintrusion attempts and sensor anomalies that could indicate subversion of connected surveillance networks.
Seeker (Uncommon) – Seeker Horizon (Rare) – Seeker Intrepid (Uncommon)
Detail:
- Seeker suits are currently located on the UNSC Infinity.
Soldier (Common) – Soldier Dogface (Rare) – Soldier Leatherneck (Common) – Soldier Rebel (Uncommon)
Detail:
- Low power consumption, comfort, and obsessive attention paid to ergonomics distinguish SOLDIER helmet design from other Mjolnir patterns.
Stalker (Rare)
Detail:
- The Stalker helmet was the product of efforts to repurpose their brutal implements of war.
Strider (Rare)
Detail:
- Strider helmet contains heavy-duty power connectors and data ports for external attachments, though GEN2 specifications did not require it.
Technician and Technician Override (Legendary – Mythic)
Detail:
- Effectively a cutting edge techscanner array packed into a compact package, the aptly named Technician helmet allows the wearer to function as a mobile diagnostic center.
Teishin (Uncommon) – Teishin Raikou (Ultra Rare) – Teishin Shuurai (Rare)
Detail:
- Teishin heads-up displays take full advantage of VISR filters, augmented reality overlays, and cognition-enhancing software to present a clear, concise, and organized view of the battlefield.
Valkyrie (Common) – Valkyrie Eir (Common) – Valkyrie Hrist (Uncommon)
Detail:
- Valkyrie is only revealed when paired with the latest aerospace flight control systems.
Vector (Uncommon) – Vector Interrupt (Uncommon) – Vector Sequence (Rare)
Detail:
- Vector helmets feature a Covenant dataport and dummy plug, allowing the user to commune with artifact-seeking Luminaries.
Venator (Ultra Rare) – Venator Cestus (Legendary) – Venator Retiarus (Ultra Rare) – Venator Thraex (Legendary)
Detail:
- Venator firmware incorporates a generalization of predictive targeting algorithms originally created to assist new Spartans in close-quarters combat.
Venture (Uncommon)
Detail:
- Venture helmet has very few integral sensors, instead relying on modular packs that can be customized before each mission.
Viper (Uncommon) – Viper Strike (Rare) – Viper Venom (Ultra Rare)
Detail:
- Spartans with extensive experience on the Viper variant have displayed both statistically significant increases in aggression levels and measurable improvements in reaction times.
Void Dancer (Legendary)
Detail:
- Void Dancer does not meet all Mjolnir standards, sacrificing compatibility so that Emerson Tactical Systems can integrate its own black-box components.
War Master (Rare) – War Master Augustan (Legendary) – War Master Scipio (Legendary) – War Master Tiberian (Ultra Rare)
Detail:
- War Master’s neural interface was intentionally throttled after early testing showed inexperienced Spartans would dangerously overextend themselves in combat due to the euphoric side effects.
Warrior (Common) – Warrior Blade (Legendary) – Warrior Helm (Common) – Warrior Shield (Uncommon)
Detail:
- Warrior helmet’s robust design protects an elegant combination of sensors and computing clusters that are fully interoperable with all Mjolnir derivatives.
Wetwork (Ultra Rare)
Detail:
- Wetwork helmets sensor is a standard VISR-compatible element on most suits.
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