Power-Ups: Game-Impacting – Single-Use
Active Camo I (Uncommon) – Active Camo II (Rare) – Active Camo III (Ultra Rare)
Detail:
- Active Camo creates a refractive field that provides optical masking. Quick movements and offensive actions destabilize the effect.
- Energy Cost: 4, 4, 5 Respectively
Damage Boost I (Rare) – Damage Boost II (Ultra Rare) – Damage Boost III (Legendary)
Detail:
- Damage Boost significantly increases weapon, grenade and vehicle damage and also reduces visibility
- Energy Cost: 5, 5, 6 Respectively
Overshield I (Uncommon) – Overshield II (Rare) – Overshield III (Ultra Rare)
Detail:
- Overshield adds an extra layer of shields that do not regenerate.
- Energy Cost: 3, 3, 4 Respectively
Speed Boost I (Common) – Speed Boost I (Uncommon) – Speed Boost III (Rare)
Detail:
- Speed Boost temporarily increases movement, reloading, assassination, and weapon switch speed.
- Energy Cost: 2, 2, 3 Respectively
Power Weapons: Game-Impacting – Single-Use:
Beam Rifles:
Beam Rifle (Rare)
Detail:
- Long-range semi-automatic energy rifle with variable-zoom 4x/10x optics
- Energy Cost: 6
Sword of the Faithful (Ultra Rare)
Detail:
- Improved Beam Rifle with enhanced hip-fire accuracy, faster heat dissipation, and a higher rate of fire.
- Energy Cost: 6
Krith’s Left Hand (Legendary)
Detail:
- Reclaimed from the notorious Kig-Yar Pirate King’s personal vaults by the previous Arbiter, Ripa Moramee
- Energy Cost: 7
Binary Rifles:
Binary Rifle (Ultra Rare)
Detail:
- Semi-automatic sniper energy rifle with variable-zoom 4x/9x optics
- Energy Cost: 6
Retina of the Mind’s Eye (Ultra Rare)
Detail:
- The core of this ancient weapon holds a shackled mind. Improved Binary Rifle upgraded with additional magazine capacity.
- Energy Cost: 6
Twin Jewels of Maethrillian (Legendary)
Detail:
- Advanced Binary Rifle modified with dual beam emitters that enhance the rifle’s anti-armor utility.
- Energy Cost: 7
Boltshots:
Boltshot (Common)
Detail:
- Burst-fire energy pistol. Bolts home in on close-range targets.
- Energy Cost: 2
Closed Fist (Uncommon)
Detail:
- Left hand of Endurance-of-Will, the Didact’s loyal lieutenant. Improved Boltshot with an extended magazine and faster rate of fire
- Energy Cost: 2
Open Hand (Rare)
Detail:
- Advanced Boltshot that fires a swarm of tracking bolts with each press of the trigger
- Energy Cost: 3
Carbines:
Carbine (Common)
Detail:
- Versatile semi-automatic rifle renowned for its accuracy and long range
- Energy Cost: 4
Energy Swords:
Prophets’ Bane (Legendary (Mythic))
Detail:
- Mythic Energy Sword with embedded Active Camo generator and a wider lunge radius when using Smart-Link also increases movement speed.
- Energy Cost: 6
Energy Sword (Uncommon)
Detail:
- Successful strikes deplete the sword’s limited energy charge.
- Energy Cost: 3
Ravening Sliver (Rare)
Detail:
- Each of these lightweight relic blades is marked by its creator and first owner, but their legacy has long since been forgotten
- Energy Cost: 3
Vorpal Talon (Ultra Rare)
Detail:
- Light as a feather when wielded with unrestrained malice. Advanced Energy Sword that provides additional thruster hangtime and two thruster evades per cooldown.
- Energy Cost: 4
Fuel Rod Cannons::
Fuel Rod Cannon (Uncommon)
Detail:
- Magazine-fed, shoulder-fired heavy weapon that fires explosive fuel rods.
- Energy Cost: 4
Light of Urs (Rare)
Detail:
- The war on Sanghelios has led to unprecedented advances in fuel rod technology. Improved Fuel Rod Cannon that fires faster-moving projectiles that do more damage.
- Energy Cost: 5
Pool of Radiance (Ultra Rare)
Detail:
- Both the Swords of Sanghelios and Covenant use once-forbidden armaments in their bloody civil war.
- Energy Cost: 6
Hydra Launchers:
Hydra Launcher (Uncommon)
Detail:
- Hydra with 1.2x Scope and its portable mini-missile launcher, hold down trigger to lock on to targets
- Energy Cost: 5
Typhon (Rare)
Detail:
- What Chalybs builds, Watershed Division perfects. Improved Hydra Launcher with upgraded recoil compensation, warhead damage, and reload speed.
- Energy Cost: 5
Echidna (Ultra Rare)
Detail:
- Advanced Hydra Launcher loaded with experimental EMP warheads capable of temporarily disabling enemy vehicles.
- Energy Cost: 7
Incineration Cannons:
Incineration Cannon (Rare)
Detail:
- Heavy cannon that fires a powerful energy charge. Main charge spawns submunitions on impact.
- Energy Cost: 6
River of Light (Ultra Rare)
Detail:
- Heavy cannon that fires a powerful energy charge. Main charge spawns submunitions on impact.
- Energy Cost: 7
Heartseeker (Legendary)
- Detail: Forerunner Warrior-Servants were relentless on the hunt. Advanced Incineration Cannon those fires tracking energy charges
- Energy Cost: 8
Light Rifles:
LightRifle (Rare)
Detail:
- Accurate and powerful, LightRifles were the standard-issue weapon of ancient Promethean warriors.
- Energy Cost: 5
Whispered Truth (Ultra Rare)
Detail:
- Let the lady talk. Mythic Magnum machine pistol with burst fire and integral Silencer. Wielding the Whispered Truth increases movement speed.
- Energy Cost: 5
Needlers:
Needler (Common)
Detail:
- Exotic weapon that fires shards that home in on short-range targets. If multiple shards strike a target they will create a supercombine explosion.
- Energy Cost: 3
Hailstorm (Uncommon)
Detail:
- Improved Needler fires fast-moving crystal shards that exhibit strong homing behavior.
- Energy Cost: 3
Talon of the Lost (Rare)
Detail:
- Sangheili miners and engineers continue to discover amazing new properties of the Subanese crystals used in Needler ammunition
- Energy Cost: 4
Plasma Casters:
Plasma Caster (Common)
Detail:
- Fires plasma bolts that can be bounced off terrain to reach targets behind cover. Bolts stick and will chain-detonate when fired using Smart-Link.
- Energy Cost: 4
Scourge of Fire (Rare)
Detail:
- Improved Plasma Caster that fires two plasma bolts per shot and does not overheat
- Energy Cost: 4
White Scar (Ultra Rare)
Detail:
- There is little honor to be found in slaughter, but that’s enough for some. Advanced Plasma Caster that fires modified bolts set to proximity detonate if hip-fired and have a Needler fragmentation effect.
- Energy Cost: 5
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