Speeder Bike
This Bike is available in Supremacy and Walker Assault, as well as the Endor Chase training mission. It is very fast bike especially when speed boost is activated. A weak laser cannon offers a little firepower, but don’t plan on taking on an entire army. It is a ground vehicle but it is controlled like an aircraft. The left stick acts as the throttle, and the right stick guides it left and right. While driving this machine, be careful about obstacles. Work on the throttle carefully to reach the destination safe and sound.
Air Vehicles
The air vehicles all have three evasive maneuvers, allowing for quick 90-degree or 180-degree turns. Take advantage of these moves to mix up your movements. The more unpredictable you can be, the better off you are in a dogfight.
T-47 Airspeeder/Snowspeeder
This is not the fastest air vehicle. However, its ion afterburner does give a nice speed boost when needed, even though it can only be used once every 15 seconds. A sensor jammer keeps the ship off the radar for 10 seconds, great for swooping in on a vulnerable AT-AT. It has only weapon which is blaster cannon. You can set its speed by its throttle. Just set it once and leave it on its own. The ship’s evasive maneuvers are unlike the fighters. Pressing left or right causes the ship to bank in those directions, making very tight 180-degree turns.
Abilities:
Speed Boost
- Cool Down (Seconds): 15
- Button: Left Ability
- Detail: This maxes out speed for a few seconds, which is great for rapidly closing in on an AT-AT.
Sensor Jammer (10 Seconds)
- Cool Down (Seconds): 15
- Button: Right Ability
- Detail: This jams nearby scanners for 10 seconds, making you invisible on their radar.
TOW-Cable
- Cool Down (Seconds): N/A
- Button: Power Ability
- Detail: Fired from the rear, this can take down an AT-AT by wrapping itself around the walker’s legs.
A-Wing
This vehicle is the alternative to X- Wing and available in Supremacy and Walker Assault after picking up the appropriate pick up. It is a good fighting vehicle which gives you both offensive and defensive abilities. Sublight engines provide decent speed to the starfighter, while a temporary shield can be activated with the Left Card ability. Lock on to an enemy, and rip it to shreds with a direct hit of a concussion missile. It has an energy distribution system, there is a meter above the fighter’s health shows the power setting. Push up, and energy is shifted to your engines, speeding you up. Push down, and power is sent to your weapon systems, slowing you down while making the fighter’s primary weapon more effective.
Abilities:
Shield
- Cool down: 15
- Button: Left Ability
- Details: This temporary shield gives you a little time to get out of trouble.
Concussion Missiles
- Cool down: 20
- Button: Right Ability
- Details: This is an explosive projectile. Lock on to your target before firing.
X-Wing
It is very similar to A-Wing but quite powerful. It is equipped with a temporary shield and Proton Torpedoes. Use the laser cannons in short bursts to avoid overheating. The shield ability does not last long, but it can absorb an otherwise deadly shot, giving you a chance to flee to safer skies. You can use energy distribution system to gain advantage. As you close in on your next target, shift energy to the engines before powering up the laser cannons and lighting your opponent up. Add power back to the engines to stay behind a fleeing fighter, giving them no time to repair.
Abilities:
Shield
- Cool Down (Seconds): 15
- Button: Left Ability
- Detail: A temporary shield gives you a little time to get out of trouble.
Proton Torpedoes
- Cool Down (Seconds): 20
- Button: Right Ability
- Detail: This is a powerful projectile. Lock on to your target before firing.
Tie Fighter
This is the standard starfighter for Galactic Empire. Capable of very quick movements as well as a speed boost ability, the aircraft excels at evading cannon fire. The ion cannon is extremely effective against vehicles and turrets. It has also the energy distribution system. Move the power to the engines for faster speeds and to the cannon for better primary weapon performance.
Abilities:
Speed Boost
- Cool Down (Seconds): 15
- Button: Left Ability
- Detail: This gives a short burst of speed from ion engines.
Ion Cannon
- Cool Down (Seconds): 20
- Button: Right Ability
- Detail: This powerful ion weapon is very effective against vehicles.
Tie Interceptor
This vehicle is equipped with a speed boost to escape in hurry and an Ion Cannon. You can use its great maneuverability and evasive moves to shake Rebel pursuers and get behind your next target. Like others it has energy distribution system. Make adjustments to the throttle to best utilize it. The TIE’s primary weapon is fairly underpowered, so it is sometimes necessary to shift power that way to take an opponent down.
Abilities:
Speed Boost
- Cool Down (Seconds): 15
- Button: Left Ability
- Detail: This gives a short burst of speed from ion engines.
Ion Cannon
- Cool Down (Seconds): 20
- Button: Right Ability
- Detail: This powerful ion weapon is very effective against vehicles.
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