Middle-earth: Shadow of Mordor:
Middle-Earth: Shadow of Mordor could have taken the easy route provided to games with popular, established licenses from other media: take the veneer of the franchise and slap it around a clone of another popular style of game. And while Mordor does borrow heavily from the likes of Arkham Asylum and Assassin’s Creed series, both in combat and open-world design, it also creates something completely new. Studying your enemies’ strengths and weaknesses creates a fresh take on combat, and you get a great sense of accomplishment by swinging smarter, not harder.
You could make a case for Bayonetta being the downright coolest character in games this year. She’s cocky, striking, and in total control of her sexuality. Oh, and she can strap flamethrowers to her feet while riding fighter jets into hell. The fighting system is intuitive yet deep, complex and upgradeable. Versatile, too, as you change weapons on Bayonetta’s limbs, turning the sassy lead character into your own perfectly-honed instrument of destruction.