Celica
Celica boasts an impressive take on the Psycorruptor kit, with some particularly nasty signature Arts, including one that immensely punishes debuffed targets.
- Class: Psycorruptor+
- Division: Prospector
- Location: Industrial District
- How to Unlock: You need to complete “New in New LA” affinity mission.
Art 1 – Zero Zero
- Acquired Rank: 10
- Single enemy target
- Deals weapon damage, Boosts TP in melee combos.
Art 2 – Black Bane
- Acquired Rank: 2
- Single enemy target
- Deals ether damage, more debuffs on target equals higher damage
Other Arts:
Early Bird, Dispel, Violent Stream, Primer, Screamer, Full Specs, Sliding Stinger, Absorber Skin, Ghostwalker, Executioner, Combat Limbo, Repair, Energy Source and Black Butterfly
Skills:
Steady Hand, Inner Search, Aura Burst, Fleet Feet, Gentle Approach, Mindscape, Feather Touch, Red Zone
Soul Voices
Draw Melee
- “If we truly must fight, then I suggest melee attacks!”
- Effect: Inflicts Stagger I.
Opening Art
- “I have an idea. Ready your auras!”
- Reduces cooldown by 50{ad0b53be2d5c5d18a99e20ff09d5b2ab365deb4c843e9bf9a16eb8b27c6b832d}
HP Peril
- “Buff up! We mustn’t lose!”
- Effect: +500 TP to target (rarely +1,000 TP).
Heavy Hitter
- “It worked! Attack at range!”
- Effect: +25{ad0b53be2d5c5d18a99e20ff09d5b2ab365deb4c843e9bf9a16eb8b27c6b832d} critical chance; gain Critical Power I.
Underdog
- “It’s massive. Use your Overdrive!”
- Effect: +10 seconds to Overdrive time.
Aura Ready
- “Ready! Fire us up with a buff!”
- Effect: +250 TP (50{ad0b53be2d5c5d18a99e20ff09d5b2ab365deb4c843e9bf9a16eb8b27c6b832d} chance of +500 TP).
Wayward Weather
- “Prepare your auras! This planet’s weather is dangerous!”
- Effect: Gain Weather Immunity II.
Sandman
- “I put them to sleep. They’ll wake up if you hit them.”
- Effect: Inflicts Blaze I.
Draw Ranged
- “We need strength to see this through. Lend us power!”
- Effect: +1 tier to buff Arts.
HP Risk
- “It’s no use…Can we buff up and regroup?”
- Effect: +1 tier to buff Arts.
Last Words
- “Be careful…You need an aura.”
- Effect: Gain Invincibility III.
Dismemberer
- “Open fire! We can topple them!”
- Effect: Inflicts Topple I.
Artful Execution
- “Success! Try attacking at range!”
- Effect: +50{ad0b53be2d5c5d18a99e20ff09d5b2ab365deb4c843e9bf9a16eb8b27c6b832d} damage (+100{ad0b53be2d5c5d18a99e20ff09d5b2ab365deb4c843e9bf9a16eb8b27c6b832d} from the side).
Activate Overdrive
- “I mustn’t keep running. Activating Overdrive!”
- Effect: Effect: Removes debuffs; gain Invincibility II.
Binder
- “I’ll hold them! Take aim!”
- Effect: +150{ad0b53be2d5c5d18a99e20ff09d5b2ab365deb4c843e9bf9a16eb8b27c6b832d} damage (+200{ad0b53be2d5c5d18a99e20ff09d5b2ab365deb4c843e9bf9a16eb8b27c6b832d} from the side).
Medicine Woman
- “Thank you! You need an aura!”
- Effect: Reduces cooldown by 50{ad0b53be2d5c5d18a99e20ff09d5b2ab365deb4c843e9bf9a16eb8b27c6b832d} (rarely 75{ad0b53be2d5c5d18a99e20ff09d5b2ab365deb4c843e9bf9a16eb8b27c6b832d})
Doug
Doug can play multiple roles in battles, dropping big heals and debuffs. With his signature Arts, which dish out pain and make enemies more vulnerable to specific types of attack.
- Class: Blast Fencer+
- Division: Harrier
- Location: Administrative District
- How to Unlock: You need to complete Chapter 3 to unlock Doug.
Art 1 – Starlight Duster
- Acquired Rank: 5
- Single enemy target
- Requires TP, Deals weapon damage, Inflicts Gravity Res Down, Boosts damage in melee combos.
Art 2 – Phenomenon
- Acquired Rank: 13
- Target enemies ahead
- Deals ether damage, Inflicts Ether Res Down
Other Arts:
Astral Heal, Novalibrium, Ether Blast, Astral Purge, Myopic Screen, Geolibrium, Starfall Rondo, Beam Barrage, Starfall Blade, Subterfuge, Gravity Blast, Pathogen Blast and Astral Heal
Skills:
Inner Search, Beam Boost, High Tension, Mechanoid Slayer, Knight’s Soul, Aura Assault, Supreme Sword, Stellar Entry
Soul Voices
Draw Melee
- “Ready? Fire up those melee attacks!”
- Effect: +200 TP per hit.
Opening Art
- “Here we go. Get those auras ready!”
- Effect: Reduces cooldown by 50{ad0b53be2d5c5d18a99e20ff09d5b2ab365deb4c843e9bf9a16eb8b27c6b832d}.
HP Peril
- “I’m in trouble! Heal me!”
- Effect: +100{ad0b53be2d5c5d18a99e20ff09d5b2ab365deb4c843e9bf9a16eb8b27c6b832d} to Soul Heals (rarely +300{ad0b53be2d5c5d18a99e20ff09d5b2ab365deb4c843e9bf9a16eb8b27c6b832d}).
Heavy Hitter
- “That felt good! Now’s your chance to weaken them.”
- Effect: +1 tier to debuff Arts; bypasses debuff resistances.
Underdog
- “You’re a tough one, aren’t ya? A little Overdrive should do the trick!”
- Effect: +10 seconds to Overdrive time.
Aura Ready
- “I love a good aura. Don’t you love a good aura?”
- Effect: +50{ad0b53be2d5c5d18a99e20ff09d5b2ab365deb4c843e9bf9a16eb8b27c6b832d} to Soul Heals; removes debuffs.
Finishing Blow
- “Stay focused. Take a moment to recover!”
- Effect: +50{ad0b53be2d5c5d18a99e20ff09d5b2ab365deb4c843e9bf9a16eb8b27c6b832d} to Soul Heals (rarely +1,000 TP).
Skell Crush
- “Dammit, Lin’s gonna give me hell. Close in and make this right!”
- Effect: +400{ad0b53be2d5c5d18a99e20ff09d5b2ab365deb4c843e9bf9a16eb8b27c6b832d} appendage damage
Draw Ranged
- “Everyone knows you weaken your opponent first.”
- Effect: +1 tier to debuff Arts; bypass debuff resistances.
HP Risk
- “Hey, send some heals this way!”
- Effect: +50{ad0b53be2d5c5d18a99e20ff09d5b2ab365deb4c843e9bf9a16eb8b27c6b832d} to Soul Heals.
Last Words
- “Use an aura…You need to stay…safe.”
- Effect: Gain Invincibility II.
Dismember
- “Bust an appendage, then cripple ’em further! That’s Harrier style!”
- Effect: +2 tiers to debuff Arts; bypass debuff resistances.
Artful Execution
- “Got ’em! Attack at range and let’s clean up!”
- Effect: +50{ad0b53be2d5c5d18a99e20ff09d5b2ab365deb4c843e9bf9a16eb8b27c6b832d} damage (+100{ad0b53be2d5c5d18a99e20ff09d5b2ab365deb4c843e9bf9a16eb8b27c6b832d} from the side).
Activate Overdrive
- “I’m taking point! Kick into Overdrive!”
- Effect: Removes debuffs; gain Invincibility II.
Critical Combination
- “I’m landing some meaty hits here! Move in!”
- Effect: +80{ad0b53be2d5c5d18a99e20ff09d5b2ab365deb4c843e9bf9a16eb8b27c6b832d} critical chance
Wrecked Skell
- “Ugh, what am I DOING? Fix me up so I can get back in this!”
- Effect: +3,000 TP
Elma
Elma is your very first companion and will stay will you till the end, she is a venerated BLADE leader with a long history of service on Earth.
- Class: Full Metal Jaguar
- Division: Reclaimers
- Location: BLADE Barracks
- How to Unlock : Elma is available at the start of game.
Art 1 – Shadowstrike
- Acquired Rank: 1
- Single enemy target
- Deals weapon damage, Inflicts Stagger, From behind: Boosts damage.
Art 2 – Ghost Factory
- Acquired Rank: 13
- Target nearby allies
- Requires TP, Grants Decoy to allies
Other Arts:
Hundred Shells, Executioner, Electric Surge, Blood Sacrifice, Killing Machine, Violent Streak, Thirsty Edge, Primer, Shadowrunner, Side Slash, Early Bird, Upper Hand, Stream Edge and Sliding Stinger
Skills
Agile Gunslinger, Steady Hand, Background Noise, Master Edge, Mortal Enemy, Hellhound, Crisis Catalyst, Phantom Counter
Soul Voices
Draw Melee
- “They’re off guard. Stagger them with a melee attack!”
- Effect: Inflicts Stagger I.
Opening Art
- “Get in close and land a blow!”
- Effect: Increase 100{ad0b53be2d5c5d18a99e20ff09d5b2ab365deb4c843e9bf9a16eb8b27c6b832d} damage (Increase 200{ad0b53be2d5c5d18a99e20ff09d5b2ab365deb4c843e9bf9a16eb8b27c6b832d} from behind).
HP Peril
- “I’m in trouble. Heal me!”
- Effect: Increase 25{ad0b53be2d5c5d18a99e20ff09d5b2ab365deb4c843e9bf9a16eb8b27c6b832d} to Soul Heals; gain Invincibility I.
Heavy Hitter
- “Now! Melee attacks!”
- Effect: Increase 50{ad0b53be2d5c5d18a99e20ff09d5b2ab365deb4c843e9bf9a16eb8b27c6b832d} damage
Underdog
- “We’re up against a big target. Buff up now!”
- Effect: Increase 1 tier to buff Arts; gain Invincibility I.
Aura Ready
- “Use an aura! Get control of the battle!”
- Effect: Increase 50{ad0b53be2d5c5d18a99e20ff09d5b2ab365deb4c843e9bf9a16eb8b27c6b832d} to Soul Heals; reduces cooldowns by 20{ad0b53be2d5c5d18a99e20ff09d5b2ab365deb4c843e9bf9a16eb8b27c6b832d}.
Finishing Blow
- “Hostile neutralized. Switch to close-range combat!”
- Effect: Reduces cooldown by 50{ad0b53be2d5c5d18a99e20ff09d5b2ab365deb4c843e9bf9a16eb8b27c6b832d}.
Critical Combination
- “That put a dent in ’em. Move in and keep the rhythm going!”
- Effect: Increase 10{ad0b53be2d5c5d18a99e20ff09d5b2ab365deb4c843e9bf9a16eb8b27c6b832d} critical chance; gain Critical Power II.
Draw Ranged
- “Engaging! Lay down some fire for me!”
- Effect: Increase 50 damage.
HP Risk
- “They’re tough. Patch me up!”
- Effect: Increase 50{ad0b53be2d5c5d18a99e20ff09d5b2ab365deb4c843e9bf9a16eb8b27c6b832d} to Soul Heals.
Last Words
- “Just…one more…”
- Effect: Increase 500 TP per hit.
Dismemberer
- “Appendage destroyed! Move in and strike!”
- Effect: Increase 150{ad0b53be2d5c5d18a99e20ff09d5b2ab365deb4c843e9bf9a16eb8b27c6b832d} damage (Increase 400{ad0b53be2d5c5d18a99e20ff09d5b2ab365deb4c843e9bf9a16eb8b27c6b832d} from behind).
Artful Execution
- “Nice! Move in and strike!”
- Effect: Increase 50{ad0b53be2d5c5d18a99e20ff09d5b2ab365deb4c843e9bf9a16eb8b27c6b832d} damage (Increase 100{ad0b53be2d5c5d18a99e20ff09d5b2ab365deb4c843e9bf9a16eb8b27c6b832d} from behind).
Activate Overdrive
- “Follow me! Overdrive!”
- Effect: Increase 10 seconds to Overdrive time.
Untouchable
- “Now that’s how to evade. You can do it!”
- Effect: Gain Decoy III.
Daredevil
- “I have to stay in this. Help me!”
- Effect: Increase 25{ad0b53be2d5c5d18a99e20ff09d5b2ab365deb4c843e9bf9a16eb8b27c6b832d} damage; Increase 100 TP per hit.
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