Like the unique and exceptional weapons, there are some legendary weapons and armor which you can get only when you defeat a legendary enemy. On death these enemies will drop a legendary weapon or armor with a randomly selected bonus effect. Legendary armor can accommodate all of the mods used by similar items.
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Here we have the list of all the legendary weapons and armors that you can get in the game, after defeating legendary enemies.
Legendary Weapons Effects:
Assassin’s
- Effect: 50{ad0b53be2d5c5d18a99e20ff09d5b2ab365deb4c843e9bf9a16eb8b27c6b832d} more damage against humans
Automatic
- Effect: Automatic fire mode
Berserker’s
- Effect: More damage the lower your damage resistance is
Bloodied
- Effect: More damage the lower your health is
Cavalier’s
- Effect: 15{ad0b53be2d5c5d18a99e20ff09d5b2ab365deb4c843e9bf9a16eb8b27c6b832d} less damage while blocking or sprinting
Crippling
- Effect: 50{ad0b53be2d5c5d18a99e20ff09d5b2ab365deb4c843e9bf9a16eb8b27c6b832d} more limb damage
Enraging
- Effect: Critical hits cause target to frenzy
Explosive
- Effect: Bullets explode on impact doing 15 area effect damage
Exterminator’s
- Effect: 50{ad0b53be2d5c5d18a99e20ff09d5b2ab365deb4c843e9bf9a16eb8b27c6b832d} more damage against Mirelurks and bugs.
Freezing
- Effect: 10 points cryo damage and will freeze targets on critical hits
Furious
- Effect: Damage increase after each hit on same target
Ghoul Slayer’s
- Effect: 50{ad0b53be2d5c5d18a99e20ff09d5b2ab365deb4c843e9bf9a16eb8b27c6b832d} more damage against Ghouls
Hunter’s
- Effect: 50{ad0b53be2d5c5d18a99e20ff09d5b2ab365deb4c843e9bf9a16eb8b27c6b832d} more damage against animals
Incendiary
- Effect: Sets target on fire for 15 points of damage
Instigating
- Effect: 2x damage if the target is at full health
Irradiated
- Effect: 50 points additional radiation damage
Junkie’s
- Effect: Damage increase more withdrawal affects you are suffering
Kneecapper
- Effect: 20{ad0b53be2d5c5d18a99e20ff09d5b2ab365deb4c843e9bf9a16eb8b27c6b832d} chance to cripple the target’s leg
Lucky Weapon
- Effect: Critical shots do double damage and the critical meter fills 15{ad0b53be2d5c5d18a99e20ff09d5b2ab365deb4c843e9bf9a16eb8b27c6b832d} faster
Medic’s
- Effect: Heals targets instead of hurting them
Mutant Slayer’s
- Effect: 50{ad0b53be2d5c5d18a99e20ff09d5b2ab365deb4c843e9bf9a16eb8b27c6b832d} more damage against Super Mutants
Never Ending
- Effect: Unlimited ammo capacity
Nimble
- Effect: 75{ad0b53be2d5c5d18a99e20ff09d5b2ab365deb4c843e9bf9a16eb8b27c6b832d} faster movement while aiming
Nocturnal
- Effect: Does increasing amounts of damage as the night grows longer and less damage during the day
Penetrating
- Effect: Ignores 30{ad0b53be2d5c5d18a99e20ff09d5b2ab365deb4c843e9bf9a16eb8b27c6b832d} of the target’s damage and energy resistance
Plasma Infused
- Effect: Adds 10 points of energy damage and can turn enemies into goo
Poisoner’s
- Effect: Target is poisoned for 10 seconds
Powerful
- Effect: Provides 25{ad0b53be2d5c5d18a99e20ff09d5b2ab365deb4c843e9bf9a16eb8b27c6b832d} more damage
Quickdraw
- Effect: Costs 25{ad0b53be2d5c5d18a99e20ff09d5b2ab365deb4c843e9bf9a16eb8b27c6b832d} fewer Action Points
Rapid
- Effect: Provides 25{ad0b53be2d5c5d18a99e20ff09d5b2ab365deb4c843e9bf9a16eb8b27c6b832d} faster fire rate, 15{ad0b53be2d5c5d18a99e20ff09d5b2ab365deb4c843e9bf9a16eb8b27c6b832d} faster reload
Relentless
- Effect: Refills your Action Points on a critical hit
Sentinel’s
- Effect: 15{ad0b53be2d5c5d18a99e20ff09d5b2ab365deb4c843e9bf9a16eb8b27c6b832d} less damage while standing and not moving
Staggering
- Effect: Chance to stagger on hit
Stalker’s
- Effect: If you are not yet in combat, increases VATS accuracy but costs more AP
Troubleshooter’s
- Effect: Does 50{ad0b53be2d5c5d18a99e20ff09d5b2ab365deb4c843e9bf9a16eb8b27c6b832d} more damage against robots.
Two Shot
- Effect: Shoots an additional projectile
VATS Enhanced
- Effect: Improved VATS hit chance, 25{ad0b53be2d5c5d18a99e20ff09d5b2ab365deb4c843e9bf9a16eb8b27c6b832d} less Action Point cost
VATS Enhanced
- Effect: 40{ad0b53be2d5c5d18a99e20ff09d5b2ab365deb4c843e9bf9a16eb8b27c6b832d} less Action Point cost
Violent
- Effect: Deals +25{ad0b53be2d5c5d18a99e20ff09d5b2ab365deb4c843e9bf9a16eb8b27c6b832d} damage and limb damage, but has more recoil
Wounding
- Effect: Targets bleed for 25 points of additional damage
Legendary Armors Effects:
Cunning
- Effect: Agility +1, Perception +1
V.A.T.S. Enhanced
- Effect: 10{ad0b53be2d5c5d18a99e20ff09d5b2ab365deb4c843e9bf9a16eb8b27c6b832d} reduction in Action Point costs in V.A.T.S.
Powered
- Effect: Increases Action Point refresh speed
Chameleon
- Effect: Hard to detect while sneaking and not moving
Sharp
- Effect: Charisma +1, Intelligence +1
Duelist’s
- Effect: 10{ad0b53be2d5c5d18a99e20ff09d5b2ab365deb4c843e9bf9a16eb8b27c6b832d} chance to disarm melee attacker on hit
Freefall
- Effect: No falling damage
Cavalier’s
- Effect: 15{ad0b53be2d5c5d18a99e20ff09d5b2ab365deb4c843e9bf9a16eb8b27c6b832d} reduces damage while blocking or sprinting
Titan’s
- Effect: 15 {ad0b53be2d5c5d18a99e20ff09d5b2ab365deb4c843e9bf9a16eb8b27c6b832d} reduces damage while standing and not moving
Hunter’s
- Effect: 15{ad0b53be2d5c5d18a99e20ff09d5b2ab365deb4c843e9bf9a16eb8b27c6b832d} reduces damage from animals
Exterminator’s
- Effect: 15{ad0b53be2d5c5d18a99e20ff09d5b2ab365deb4c843e9bf9a16eb8b27c6b832d} reduces damage from Mirelurks and bugs
Ghoul Slayer’s
- Effect: 15{ad0b53be2d5c5d18a99e20ff09d5b2ab365deb4c843e9bf9a16eb8b27c6b832d} reduces damage from Ghouls
Assassin’s
- Effect: 15{ad0b53be2d5c5d18a99e20ff09d5b2ab365deb4c843e9bf9a16eb8b27c6b832d} reduces damage from humans
Troubleshooter’s
- Effect: 15{ad0b53be2d5c5d18a99e20ff09d5b2ab365deb4c843e9bf9a16eb8b27c6b832d} reduces damage from robots
Mutant Slayer’s
- Effect: 15{ad0b53be2d5c5d18a99e20ff09d5b2ab365deb4c843e9bf9a16eb8b27c6b832d} reduces damage from Super Mutants
Acrobat’s
- Effect: 50{ad0b53be2d5c5d18a99e20ff09d5b2ab365deb4c843e9bf9a16eb8b27c6b832d} reduces damage from falling
Safecracker’s
- Effect: Increases size of sweet spot while picking locks.
Martyr’s
- Effect: Temporarily slows time during combat when you are at 20{ad0b53be2d5c5d18a99e20ff09d5b2ab365deb4c843e9bf9a16eb8b27c6b832d} or less Health
Lucky
- Effect: Luck +2.
Herbalist’s
- Effect: +25 poison resistance
Punishing
- Effect: Reflects 10{ad0b53be2d5c5d18a99e20ff09d5b2ab365deb4c843e9bf9a16eb8b27c6b832d} of melee damage back on attacker
Bolstering
- Effect: Grants increasing energy and damage resistance the lower your Health (up to +35)
Sprinter’s
- Effect: Increases wearer’s movement speed by 15{ad0b53be2d5c5d18a99e20ff09d5b2ab365deb4c843e9bf9a16eb8b27c6b832d}
Fortifying
- Effect: Strength +1, Endurance +1
Low Weight
- Effect: Low carry weight
Almost Unbreakable
- Effect: Quadruples durability
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