Here you should be very careful, because from the entrance point, you will face 3 Xaurips to the west of you and more 7 are to the north just before a tunnel curves around to the northwest and another 12 Xaurips prowls further ahead.
So as you move to the left you will have the tunnel curving northwest passes the Main Stairwell. On the right side you, in a small room, there are 6 Xaurips. Form that room, you can access 3 ways, one to the west is a golden door. Open this by pressing the purple Scouting brick on the north wall near the corner and enter the treasure room that holds an Ornate Sword Hilt. This is the second of four parts of “The Blade of the Endless Paths” quest.
The south exit leads into a room with a table, upon which is a parchment from the expedition you may have been reading up on.
And the other is towards the tunnel curving northwest passes the Main Stairwell.
From the southwest, you will access The Bloody Pool, (This is where you land if you dropped from Level 2.) Move forward and you will have battle with 12 Xaurips and a Drake. Slay them all and move forward to the next level.
This a little bit larger area from all the previous ones. Form the entrance point, which should be southwest corner, go to the northeast, slay the enemies and here you will have 3 ways, 2 to northeast, and 1 to southeast.
And on the northwest, (left side room) slay the enemies and open a trapped sarcophagus to collect the Peridot Overseer Seal.
So in the main hallway, where you have 3 ways to go, to the southeast (Right side) there is a wooden bridge,
There you can see a dead wizard named Drafden has an expedition note to read and trapped sarcophagus contains: Sapphire Overseer Seal. After getting this task “Seals of the Endless Paths” will update.
Task Objective: Open the Door
So come back and access the eastern exit, just north of bridge. Pass two purple torches and turn the corner to face eight skeletal enemies. Search the crypt for the Arbalest to find a crossbow and come back, and follow the last exit from the main hallway, which is on northeast, go through the two different rooms, slay all the enemies to go to the last room of this level.
Enter this Northeast Overseer Chamber and slay all skeletal enemies, to progress further, you must insert the 3 Seals you’ve collected into the sockets, in the correct order.
- Place the Sapphire Seal into the left socket (the socket has an engraved eye, and the seal represents clarity of vision).
- Place the Bloodstone Seal into the middle socket (the socket has an engraved sword, and the seal represents the blood).
- Place the Peridot Seal into the right socket (the socket has an engraved hammer, and the seal represents the ore mined).
Here the door will open for the next room, and your side quest “The Master Below” will update.
New Objective: Descend further into the Endless Paths of Od Nua
Now continue southeast from entrance, slay all the enemies and at the end tunnel runs northeast to southwest. But the you can also see a door on the left, go there inside the room, slay all enemies, there is a strange pedestal on the opposite (northeast) side of the chamber. It requires the Earth Prism to activate. Search the alcove to the northwest for a chest containing the Primal Wind Prism.
So come outside the room, and at the central tunnel junction, turn and walk southwest, then access the opening in the northeast wall to reach a chamber. Slay the enemies and return here when you’ve found the Fire Prism, positioning it on the pedestal on the northwest perimeter of this chamber.
There’s a dead-end chamber at the far end of the southwest tunnel, slay the enemas, open the chest in the western shadowy corner of this location; it contains Rain Prism and Old Copper Key.
Now go the other side of the tunnel, you can see a door leading to another corridor, to the southwest here, there is a room with chest, find Fire Prism there. Come out and there’s a locked door on the southeast wall.
Access forge at the northeastern corner of the tunnels. There insert the Prism into the pedestal to start the Forge.
Now enter the forge located at southwest end of the tunnels. Insert the Wind Prism here.
Another locked door is in the southeast corner of which can be opens with Old Copper Key, fellow Kana has been searching for “Time and Tide” side quest. Unfortunately, he’s now a Skeletal Wizard who must be slain! Check the table for the tablet, then scour the area for items to pilfer as Kana’s quest concludes. The chest to the left of the door contains the Earth Prism.
In order to escape to the next level down, you must reach the northeast end of the tunnel, where a rocky chamber opens. Prepare for a fight with a Spectre and Greater Blights of each of the four elements. Activating the forges imprisons each of the Greater Blights. If you’re already up to tackling them head-on, the motivation for lighting the forges is somewhat lessened. After defeating all enemies inspect the ornate pedestal. It activates the door allowing access downstairs.
You must first place all the prisms in the correct element chamber. Activate the pedestal in each room and the corresponding prism is removed from your inventory. The Fire Prism goes in the Fire Chamber, Wind Prism in Wind Chamber, Rain Prism in the Rain Chamber and Earth Prism in Earth Chamber. Once all prisms are in place, activate the door pillar to open the door and head down to next level.