Level 12
From the beginning, go to the right, slay the foes, used the scout mode to locate the hidden item. Not go to the left side, follow the path, kill all enemies and to the north you find a narrow tunnel with some Crystal Eater spiders to slay.
The main span across this level is a cob-webbed bridge with 2 spiders and more as you go ahead. There’s a cul-de-sac tunnel to the south of here, where a Mad Vithrack. Defeat him and take the Polished Pommel Stone from the Mad Vithrack’s corpse. This is the final piece needed to forge the Blade of the Endless Paths and here your task will update.
Task Objective: Forge the Blade
To complete the task, you need to visit Dunsten at the Crucible Keep in First Fires. He is the forgemaster and will forge the blade to complete this task. All four parts of the Blade of the Endless Paths are founded form 2, 4, 9, and 12 levels.
To the north is a lair of Vithracks, go and skeak with Tcharek:
- Speak with some degree of pleasantness and learn that Tcharek seeks to know more about Adra
- Offer to help Tcharek find some Adra for this purpose and start side quest: “The Master’s Tools.”
- OR attack
Here you will start a new Side Quest: The Master’s Tools
New Objective: Descend further into the next level of the Endless Paths
Now head east through the arch, then northward along the cobblestones where you’re stopped by a Vithrack named Kestorik. You must fight her. She surrenders near the end and you can choose to take her prisoner or just finish her as she requests.
Now use staircase along the north wall of Kestorik’s chamber for the next level.
Level 13
At the start of this level, you quest “The Master’s Tools” will update.
New Objective: Search the Ruins
Now start from the northeast, slay all enemies and move forward. In the small room with a single Adra Animat to an adjacent room where four must be removed. Then head northeast into a long, T-shaped room with a broken table. Continue north and access a small, square-shaped room with green-glowing crystals. You can pry a crystal from the alcove where two globe-like machines are pointing. This is the Gleaming Adra Fragment, which triggers an addendum to your quest.
Addendum Added: The Master’s Tools
North of the crystal chamber is a room with circular a table. This room is accessible only if you chose to “Absorb Knowledge” from Maerwald, way back in the day. Otherwise, you won’t find any switch at all. After banishing the foes, a spirit appears close to the wall to the northeast. Speak to it and access central table to remove the wall and enter a statue chamber filled with Adra growths. Ransack the two chests here to obtain the Gauntlets of Swift Action and The Flames of Fair Rhîan (sword).
Now on the other side, from the starting point, where you can see a L-shaped corridor, a small chamber with a bulbous, but broken Engwithan machine. Remove the floor traps and then inspect it. Gather the Engwithan Machine Part from the machine before continuing.
Addendum Added: The Master’s Tools
Head away from the central Engwithan Door to reach a room with circular floor mosaics, speak to one of a group of appearing spirits. You can find a Stiletto in the vase in this room.
Northwest of this junction chamber is a connecting corridor with an Adra Animat to slay, and a dead-end chamber.
Northeast of the junction chamber is room of glowing Adra. Before leaving, inspect the Cracked Animat Armor lying on the earth by the Adra crystals. It contains the final element needed for Tcharek: Adra Shell. This shell should be collected for Tcharek as part of the side quest. At this point, backtrack to Level 13, speak to Tcharek, and conclude this side quest.
Addendum Added: The Master’s Tools
The central part of this level contains junction dominated by a large, ornate Engwithan door. You are almost overcome with the whispering of voices, expecting a response.
Speak to door, selecting “4”, you know this phrase only by speaking to the spirits that appear after you finish the group of animats in the smaller room at the south (full of round machines) and the large group of Caen Gwla to the northeast (by that secret room mentioned previously).
They give you the original oath of loyalty and the information that it was altered when the rebelling Engwithans came through and killed Od Nua and his devotees. Otherwise you will not have the option to say it, since you have no knowledge of it. Only then does the door grind open, allowing access to the final chamber. Find Scouting item in the vase.
Head down stairs for the next level.
Level 14
Form the start, you can access the area to west, leading northwest to a set of Engwithan steps allowing to the parchment map and any previous level.
Now walk to the central part of the level, where a shard of Adra encases an indistinct figure. The Spirit of Od Nua speaks!
You can:
- Engage in intelligent conversation, using your Intellect or Lore knowledge to convince him you mean no harm, as well as learning more about the Master Below.
- OR attack: Any other conversation choice results in combat.
Here you quest will update.
New Objective: Confront the Master Below
Now move for the last level.
Level 15
From entrance, move along the path and slay all enemies, until you reach another down stairs, here select “Climb carefully down the rocks” to make it safely.
Proceed to east until your vision is filled by the giant talons of a glowing menace a huge Adra Dragon, the Master Below! She rises up and a conversation begins. Here your quest will update.
New Objective: Kill the Master Below.
You have to convince the dragon that you’re going to help her escape by transferring her soul. You must then take the amulet to the hand at the first level of Od Nua. The hand is in the northwest. These steps are in the quest file. You can then seek out Falanroed in the Black Meadow.
If you decide to double-cross the dragon and tell the wizard about the plan, then the amulet the dragon gave you will shatter, and you get the Scale-Breaker talent from Falanroed. Otherwise, you are free to give Falanroed the amulet as agreed, and fight her instead.
After defeat, your quest ill complete and you are free to investigate the treasure lying in the huge pile to the northeast, around the right side of the statue’s feet.
Remember to access the Engwithan steps in the northwest corner of Level 14, so you can immediately ascend to the surface—unless you fancy walking all the way back again.
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