A solution to fixing a very common problem people are having with their Xbox and other xinput controllers. One of the most common problems with xinput controllers is the triggers not working, but yet the back/select and start buttons actually performing attacks instead of pausing the game.
Also include not being able to pass the ‘autosave notification’ screen because of a keyboard/controller conflict of sorts.
If you have other issues and error related to game, you can check this: Full Screen Fix, Screen Tearing Issue, Lagging and Graphic Setting Fixes
Note: This is only a temporary solution until we don’t have a patch to fix these probles.
Here are the things you will need to get started
- Your xinput controller
- A keyboard
- Dead or Alive 5: Last Round
Note: Some of you prefer to use JoytoKey instead of Xpadder, and perhaps you can use that instead.
In order to obtain Xpadder, you can buy it from here, or you can download it from any third-party site.
Now do the following steps after downloading the Xpadder.
Now open it and close all the notifications and messages you see there.
After the make sure you have your controller plugged into your computer and driver is installed.
Once doen with it, now click on little controller in top left corner of Xpadder program and select new.
Another screen will pop up with a purple screen. Here is where you need to add all your buttons, triggers and analog sticks.
Click down each tab at the side and tick the ‘enabled’ boxes and follow what the pop-ups say.
When you get to Buttons tab, make sure you press every button on controller. Include clicking down on your left and right analog sticks and the back/start buttons. Once all buttons added, click Okay button and it will take you back to the previous window.
You will now notice the buttons have been added, but haven’t yet been assigned to any keys.
When you press a button on your controller, a key will flash in Xpadder. That’s the button you’ll need to change with each key. To do that, you just simply click on that button and select the key you wish to assign.
Xbox Button -> Keyboard
(A) -> M
(B) -> L
(X) -> J
(Y) -> K
(LB) -> U
(RB) -> I
(Left Trigger) -> N
(Right Trigger) -> O
(Start) -> Enter
(Back) -> Space
Up -> W
Left -> A
Right -> D
Down -> S
Also assign the left analog stick to the same WASD keys, as they’re both the same ingame anyway.
Up -> T
Left -> F
Right -> H
Down -> G
Now done. Save your layout and profile for future use.
Now to work in-game, make sure Xpadder is open with your layout and profile open and set.
Now these next steps you must do in order to stop Dead or Alive overriding Xpadder and reverting back to the broken xinput mappings.
- Step 1: Unplug your controller
- Step 2: Launch the game
- Step 3: Keep pressing either the ‘M’ key, or the spacebar until you reach the main menu, the screen where you select Story.
- Step 4: Plug your controller back in.
Hopefully your controller works in-game and the triggers along with the back/start buttons should also be working.
Just make sure you follow those steps every time you want to use the xinput controller.
Thanks: Miss Mitsu
Doesnt work. Game retroactively can detect a controller it supports. This guide will work for a controller it cannot detect but if youre using (like me) a third party xbox 360 controller that DOA5 triggers dont work but the game can still detect(Even if you do unplug it and plug it in on the menu) it immediately detects it and adds it to the list making it revert back to the old settings. gg anyways though
it works but assign arrow keys to dpad instead of wasd so you can zoom on victory poses and unplug the controller before you launch game and press m on keyboard until you get to menu the plug in the controller then it works fine anon.