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Fallout 76 – Perks and Attributes Guide, How to Level-Up

Perception Perks:

Modifications: Compass range, Lockpicking, V.A.T.S. accuracy

Buffs: Perception Bobblehead, U.S. Covert Operations Manual 4 and 5 Magazines, Night Person, certain types of armor and clothing, chems

Concentrated Fire

Req. Level: 2

Ranks: 1, 2, 3

  • A.T.S. now targets limbs. Focus fire to gain accuracy and damage/more accuracy and damage/high accuracy and damage per hit.

Butchers Bounty

Req. Level: 3

Ranks: 1, 2, 3

  • 40/60/80% chance to find extra meat when you search an animal corpse.

Green Thumb

Req. Level: 4

Ranks: 1

  • Reap twice as much when harvesting flora.

Picklock

Req. Level: 5

Ranks: 1

  • Gain a +1 Lockpicking skill; the Lockpicking “sweet spot” is 10% larger.

Crackshot

Req. Level: 6

Ranks: 1, 2, 3, 4

  • All pistols have 5/10/15/20% more range and more/even more/much better/excellent accuracy when sighted.

Rifleman

Req. Level: 8

Ranks: 1, 2, 3

  • Your non-automatic rifles now do +10/15/20% damage.

SkeetShooter

Req. Level: 10

Ranks: 1, 2, 3, 4

  • Your shotguns have improved/even better/much better/excellent accuracy and spread.

Pannapictagraphist

Req. Level: 12

Ranks: 1

  • You hear directional audio when in range of a Magazine.


Exterminator

Req. Level: 14

Ranks: 1, 2, 3

  • Your attacks ignore 25/50/75% armor of any insect.

Commando

Req. Level: 15

Ranks: 1, 2, 3

  • Basic combat training means automatic rifles do +10/15/20 damage.

PerceptiBobble

Req. Level: 16

Ranks: 1

  • You hear directional audio when in range of a Bobblehead.

Ground Pounder

Req. Level: 18

Ranks: 1, 2, 3, 4

  • Automatic rifles now reload 10/20/30/40% faster and have better/even better/much better/excellent hip fire accuracy.

Picklock (Expert)

Req. Level: 19

Ranks: 1

  • Gain a +1 Lockpicking skill; the Lockpicking “sweet spot” is 10% larger.

Rifleman (Expert)

Req. Level: 20

Ranks: 1, 2, 3

  • Your non-automatic rifles now do +10/15/20% damage.

Fortune Finder

Req. Level: 22

Ranks: 1

  • You hear directional audio when in range of a Caps Stash.

Night Person

Req. Level: 24

Ranks: 1, 2, 3

  • Gain +1/2/3 INT and +1/2/3 PER between the hours of 6:00 p.m. and 6:00 a.m.

Commando (Expert)

Req. Level: 25

Ranks: 1, 2, 3

  • Rigorous combat training means automatic rifles do +10/15/20 damage.

Awareness

Req. Level: 27

Ranks: 2

  • You can view a target’s specific damage resistances in V.A.T.S.

Sniper

Req. Level: 28

Ranks: 1, 2, 3

  • Gain improved control and hold your breath 20/40/60% longer while aiming scopes.

Tank Killer

Req. Level: 30

Ranks: 1, 2, 3, 4

  • Your rifles ignore 10/20/30/40% armor and have a 2/4/6/8% chance to stagger.

Refractor

Req. Level: 32

Ranks: 1, 2, 3, 4

  • Gain +5/10/15/20 Energy Resistance.

Glow Sight

Req. Level: 33

Ranks: 1, 2, 3

  • Deal +20/40/60% damage to Glowing Enemies.

Grenadier

Req. Level: 35

Ranks: 1, 2

  • Your explosives detonate with a 50% larger radius/twice the radius.

Longshot

Req. Level: 37

Ranks: 1, 2, 3, 4

  • Your rifles have 5/10/15/20% more range and more/even more/much better/excellent accuracy when sighted.

Fire in the Hole

Req. Level: 38

Ranks: 1, 2, 3

  • See a throwing arc when tossing grenades, and grenades fly 15/30/50% farther.

Picklock (Master)

Req. Level: 40

Ranks: 1

  • Gain a +1 Lockpicking skill; the Lockpicking “sweet spot” is 10% larger.

Rifleman (Master)

Req. Level: 42

Ranks: 1, 2, 3

  • Your non-automatic rifles now do +10/15/20% damage.

Commando (Master)

Req. Level: 45

Ranks: 1, 2, 3

  • Lifelong combat training means automatic rifles do +10/15/20 damage.

Night Eyes

Req. Level: 47

Ranks: 2

  • Gain Night Vision while sneaking between 6:00 p.m. and 6:00 a.m.

Penetrator

Req. Level: 50

Ranks: 1, 2, 3

  • A.T.S. can hit enemy body parts blocked by cover with reduced/improved/normal accuracy.

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