Intelligence Perks:
Modifications: Item Condition and Durability, Scrapping Return
Buffs: Intelligence Bobblehead, Night Person, Some Armor and Clothing, Chems, Alcohol
First Aid
Req. Level: 2
Ranks: 1, 2, 3, 4
- Stimpaks restore 10/20/30/40{ad0b53be2d5c5d18a99e20ff09d5b2ab365deb4c843e9bf9a16eb8b27c6b832d} more lost Health.
Makeshift Warrior
Req. Level: 3
Ranks: 1, 2, 3
- Your melee weapons break 30/60/90{ad0b53be2d5c5d18a99e20ff09d5b2ab365deb4c843e9bf9a16eb8b27c6b832d} more slowly and are cheaper to repair.
Hacker
Req. Level: 4
Ranks: 1
- Gain +1 hacking skill, and terminal lockout time is reduced.
Licensed Plumber
Req. Level: 5
Ranks: 1, 2, 3
- Your pipe weapons break 30/60/90{ad0b53be2d5c5d18a99e20ff09d5b2ab365deb4c843e9bf9a16eb8b27c6b832d} more slowly and are cheaper to repair.
Pharmacist
Req. Level: 6
Ranks: 1, 2, 3
- RadAway removes 30{ad0b53be2d5c5d18a99e20ff09d5b2ab365deb4c843e9bf9a16eb8b27c6b832d} more/60{ad0b53be2d5c5d18a99e20ff09d5b2ab365deb4c843e9bf9a16eb8b27c6b832d} more/twice as much radiation.
Exotic Weapons
Req. Level: 8
Ranks: 1, 2
- You can now craft crossbows, black powder guns, and more! (Plans required). // You can now craft Rank 1 exotic weapon mods (Plans required).
Demolition Expert
Req. Level: 10
Ranks: 1, 2, 3, 4, 5
- Your explosives do +20/40/60/80/100{ad0b53be2d5c5d18a99e20ff09d5b2ab365deb4c843e9bf9a16eb8b27c6b832d} damage.
Scrapper
Req. Level: 13
Ranks: 1
- Obtain more components when you scrap weapons and armor.
Armorer
Req. Level: 15
Ranks: 1, 2, 3
- You can now craft advanced armor mods. Crafting armor now costs fewer materials. Your crafted armor has improved durability.
Exotic Weapons (Expert)
Req. Level: 16
Ranks: 1, 2
- You can craft Rank 2 exotic weapon mods . Crafting exotic weapons now costs fewer materials.
Contractor
Req. Level: 18
Ranks: 1, 2
- Crafting workshop items now cost 25/50{ad0b53be2d5c5d18a99e20ff09d5b2ab365deb4c843e9bf9a16eb8b27c6b832d} fewer materials.
Science
Req. Level: 20
Ranks: 1, 2
- You can now craft energy guns (Plans Required). / You can craft Rank 1 energy gun mods (Plans required).
Hacker (Expert)
Req. Level: 22
Ranks: 1
- Gain +1 Hacking skill, and terminal lockout time is reduced.
Gunsmith
Req. Level: 23
Ranks: 1, 2, 3
- Your guns break 25/50/75{ad0b53be2d5c5d18a99e20ff09d5b2ab365deb4c843e9bf9a16eb8b27c6b832d} more slowly and are cheaper to repair.
Exotic Weapons (Master)
Req. Level: 25
Ranks: 1, 2
- You can craft Rank 3 exotic weapon mods (Plans required). / Your crafted exotic weapons have improved durability.
Fix It Good
Req. Level: 27
Ranks: 1, 2, 3
- You can repair armor and Power Armor to 130/160/200{ad0b53be2d5c5d18a99e20ff09d5b2ab365deb4c843e9bf9a16eb8b27c6b832d} of normal maximum condition.
Batteries Included
Req. Level: 28
Ranks: 1, 2, 3
- Energy weapon ammo weighs 30/60/90{ad0b53be2d5c5d18a99e20ff09d5b2ab365deb4c843e9bf9a16eb8b27c6b832d} less.
Wrecking Ball
Req. Level: 29
Ranks: 1, 2, 3
- You deal +40/80/120{ad0b53be2d5c5d18a99e20ff09d5b2ab365deb4c843e9bf9a16eb8b27c6b832d} damage to workshop objects.
Science (Expert)
Req. Level: 31
Ranks: 1, 2
- You can now craft Rank 2 energy gun mods (Plans required). / Crafting energy guns now costs fewer materials.
Grease Monkey
Req. Level: 33
Ranks: 1, 2
- Workshop items are 30/60{ad0b53be2d5c5d18a99e20ff09d5b2ab365deb4c843e9bf9a16eb8b27c6b832d} cheaper to repair.
Chemist
Req. Level: 34
Ranks: 1, 2
- You get double/triple the quantity when you craft Chems!
Stabilized
Req. Level: 36
Ranks: 1, 2, 3, 4
- In Power Armor, heavy guns gain more/even more/much better/excellent accuracy and ignore 10/20/30/40{ad0b53be2d5c5d18a99e20ff09d5b2ab365deb4c843e9bf9a16eb8b27c6b832d} armor.
Hacker (Master)
Req. Level: 38
Ranks: 1
- Gain +1 Hacking skill, and terminal lockout time is reduced.
Weapon Artisan
Req. Level: 40
Ranks: 1, 2, 3
- You can repair any weapon to 130/160/200{ad0b53be2d5c5d18a99e20ff09d5b2ab365deb4c843e9bf9a16eb8b27c6b832d} of normal maximum condition.
Power Smith
Req. Level: 41
Ranks: 1, 2, 3
- You can now craft advanced Power Armor mods (Plans required). / Crafting Power Armor now costs fewer materials. / Your crafted Power Armor now has improved durability.
Science (Master)
Req. Level: 43
Ranks: 1, 2
- You can now craft Rank 3 energy gun mods (Plans required). / Crafted energy guns have improved durability.
Power Patcher
Req. Level: 44
Ranks: 1, 2, 3
- Your Power Armor breaks 20/40/60{ad0b53be2d5c5d18a99e20ff09d5b2ab365deb4c843e9bf9a16eb8b27c6b832d} more slowly and is cheaper to repair.
Nerd Rage
Req. Level: 46
Ranks: 1, 2, 3
- While below 20{ad0b53be2d5c5d18a99e20ff09d5b2ab365deb4c843e9bf9a16eb8b27c6b832d} Health, gain 20/30/40 Damage Resist, 10/15/20{ad0b53be2d5c5d18a99e20ff09d5b2ab365deb4c843e9bf9a16eb8b27c6b832d} damage and 15{ad0b53be2d5c5d18a99e20ff09d5b2ab365deb4c843e9bf9a16eb8b27c6b832d} AP regen.
Robotics Expert
Req. Level: 48
Ranks: 1, 2, 3
- Hack an enemy robot for a 25/50/75{ad0b53be2d5c5d18a99e20ff09d5b2ab365deb4c843e9bf9a16eb8b27c6b832d} chance to pacify it.
Portable Power
Req. Level: 49
Ranks: 1, 2, 3
- All Power Armor parts and chassis weights are reduced by 25/50/75{ad0b53be2d5c5d18a99e20ff09d5b2ab365deb4c843e9bf9a16eb8b27c6b832d}
Power User
Req. Level: 50
Ranks: 1, 2, 3, 4, 5
- Fusion Cores now last 20/40/60/80/200{ad0b53be2d5c5d18a99e20ff09d5b2ab365deb4c843e9bf9a16eb8b27c6b832d} longer.
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