There are large numbers of random encounters based on your location, quest choices and even on companion choices. These encounters can occur anytime and they are totally random.
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All random Encounters:
Here is the list of all Random Encounters, which you will face in Fallout 4, there are 8 different types of Encounters listed below with the details.
Static Encounters occur in a specific areas of Commonwealth.
- Detail: You chance upon a dead guy. Check his pockets for a note mentioning treasure in a [random] location.
Raiders versus Farmers
- Detail: A farmer runs to ask for help as you witness a fracas.
- Detail: Why not patch this dog up and name her? Later on, she might appear to help you.
Mole Rat Ambush
- Detail: Whack those pesky mutations when they pop out of their holes.
- Detail: A dead Brahmin, Yao Guai, or other carcass you can loot.
Wild Pack of Dogs
- Detail: During an exploration, you chance upon a resting pack of dogs.
Gene the Reluctant Dog Vendor
- Detail: Buy a dog by using Charisma from your own settlement’s workshop.
Super Mutants and Prisoner
- Detail: Free the victim from a raiding party of greenskins.
- Detail: Two of these powerful beasts are battling.
Vicious Dogs and Farmer
- Detail: Three vicious dogs are attacking a farmer ill-equipped to defend himself.
Traveling Vault Merchant
- Detail: Reveal the vault location by talking to a guard.
Raiders and the Pink Paste
- Detail: A dead Raider or two have some strange paste on them. Apparently this came from Suffolk County Charter School. Why not visit there?
You’ve Got Crabs
- Detail: Mirelurks occasionally scuttle around and ambush you. Time to crack a few shells.
- Detail: Despicable foes have slain this postman, who has letters you can read. Some reveal locations to explore.
Stingwing versus Radscorpion
- Detail: Two examples of mutated wildlife aren’t getting along.
- Detail: A pile of dead Raiders, evocatively staged, each marked with a strange calling card, and the location of Pickman Gallery.
Vertibird versus Raiders
- Detail: If the Prydwen has arrived, and the Brotherhood of Steel are active, expect death to Raiders from above before the craft heads back to Boston Airport.
Vertibird Patrol Drop
- Detail: If the Prydwen has arrived, and the Brotherhood of Steel are active, expect two Brotherhood of Steel soldiers, or a soldier and scribe, to be dropped off.
Super Mutant Raiding Party
- Detail: kill the greenskins party and check their leader’s corpse for a note.
- Detail: A still-functioning Eyebot plays a verbal advertisement for job openings as the Cambridge Polymer Labs. Why not head there?
- Detail: Occasionally you stumble into the frighteningly sharp fangs and claws of a roaming Deathclaw.
The Return of Manta Man!
- Detail: An amateurish superhero is seen fighting Mole Rats, or a variety of enemies. Usually badly. He’s no Silver Shroud, though he only appears after you finish Side Quest: The Silver Shroud.
Jack Is Back
- Detail: If you sided with Jack Cabot during Side Quest: The Secret of Cabot House, you’ll find him with Edward Deegan and can sell him items he requires.
Lorenzo Is Undying
- Detail: If you sided with Lorenzo Cabot during Side Quest: The Secret of Cabot House, you’ll find him investigating dead Ghouls. How pleasant.
Vault 81 Dead Dweller
- Detail: One example of how living underground extends your life is when you encounter a dead vault dweller with a note for Vault 81 and a mention of Doctor Penske.
Mutant Hound versus Yao Guai
- Detail: Two brawling and sinewy animal mutations take a distinct dislike for one another.
Bloated Animal Corpse
- Detail: A dead Radstag Doe, Yao Guai, or Brahmin is feeding a few Bloatflies, Bloodbugs, or Radroaches.
Super Mutant versus Stingwings
- Detail: Can a green skin and his hound survive a nasty sting or two? You’re about to find out.
Feral Ghoul Ambush
- Detail: A dead farmer and Brahmin are decoys for a Feral Ghoul, who lies in wait to pounce on anyone investigating.
- Detail: Two Radstags are snoozing in a wilderness location. Unless you arrive and make noise.
- Detail: An Eyebot still outputs prewar advertising.
Two Faces. One Synth
- Detail: You stumble into two men with the same face. Each claims the other is a synth. Who do you believe?
These encounters can be occurring anywhere and their location is not pinpointed.
- Detail: Have you bought anything from this trader? His two guards look tough. But if you’ve built a Level 3 Weapons Store at one of your settlements, you can offer to have him come live at any of your workshop locations.
- Detail: A Mister Gutsy is on patrol, looking for Chinese infiltrators.
Workshop Armor Vendor
- Detail: Are your workshops impressive enough? If they aren’t, hire this chap. But if you have built a Level 3 Armor Store at one of your settlements, you can offer to have him come live at any of your workshop locations.
Brotherhood of Steel versus Raiders
- Detail: If the Prydwen has arrived, these two factions encounter each other. Diplomatic relations are strained to nonexistent.
Brotherhood of Steel versus Deathclaw
- Detail: If the Prydwen has arrived, three Brotherhood of Steel scouts find themselves facing an apex predator.
The Gossiping Trader
- Detail: Chance upon a trader who has some pertinent rumors regarding the some primary locations across the Commonwealth.
Super Mutants versus Raiders
- Detail: These two factions are constantly battling for territory. Usually, though, the territory is a stronghold and not out in the open.
- Detail: My, that’s a big-clawed, scaly beast you’ve inadvertently stumbled into.
The Brahmin Vendor
- Detail: Do you need a Brahmin for your workshop settlement? Then you’re in luck.
The Brahmin Farmer
- Detail: A livestock farmer is making his way in the world.
- Detail: You encounter a woman named Ness. For more information, consult Primary Location: Skylanes Flight 1981.
- Detail: Up to four of these majestic, mutated beasts can be witnessed.
- Detail: If you finished Minutemen Quest: When Freedom Calls, some chancer appears asking for a donation to the Minutemen. Pay up, refuse, or confront him.
Feral Ghoul Pack
- Detail: You see a pack of frothing ferals.
- Detail: A mutated wildlife encounter with these vicious stingers.
Dogs versus Mole Rats
- Detail: A pack of dogs chasing a Mole Rat.
Revenge of the Forged
- Detail: Complete Location Quest: Out of the Fire and you may be attacked by the Forged.
- Detail: You’re stopped and asked to help out in Goodneighbor; there’s a Ghoul named Bobbi who needs your help starting Side Quest: The Big Dig.
One Man and His Robot
- Detail: Once Side Quest: The Big Dig is over, you may meet Mel again.
- Detail: Did you complete Side Quest: Human Error? Then you may have angered Swanson, who turns up all hot under the collar.
Vault 81 Prisoner
- Detail: A group of Raiders are holding a vault dweller hostage. Can you help, and find out the vault’s location in the process?
Darla Goes Home
- Detail: If you finished Main Quest: Unlikely Valentine and Darla isn’t dead, you may see her heading home.
Heading to Trinity Tower
- Detail: Super Mutants are taking a prisoner to their highest stronghold. Side Quest: Curtain Call now begins.
- Detail: If Brotherhood of Steel Quest: Duty or Dishonor is complete, you may see Clarke fleeing from a group of Feral Ghouls.
- Detail: Did you kill a strange Raider with a chef’s hat on? Then check his corpse for some rare ingredients and recipes.
- Detail: If the Institute is still active and Railroad Quest: Boston after Dark hasn’t been completed, you spot a synth in Institute janitorial attire who requests the location of Bunker Hill. Provide this information if you’ve discovered this location, or ask for Caps.
Radstags versus Dogs
- Detail: An interesting conundrum: Which animal will be victorious?
Super Mutants versus Mister Gutsy
- Detail: Can the greenskins overpower the pride of RobCo Industries?
Kat and Gus
- Detail: A child merchant named Kat and her impressively dangerous protector Sentry Bot Gus are wandering the landscape.