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Fallout 76 – Complete Detail of Legendary Weapon Effects

In Fallout 76, when you kill an enemy with the stars next to its name, you will have a chance that you may have a drop of Legendary piece of equipment, Armor or weapon. With it you can modify your armor or weapon, which will give you additional bonuses and benefits while using it.

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Below we have the complete list of all the Legendary items and their bonuses detail. Have a look:

Anti-Scorched

  • 25% more damage against Scorched, 20% less against everything else.

Anti-Armor

  • Ignores 50% of your target’s armor.

Assassin’s

  • +10% damage to players.

Berserker’s

  • Deal more damage the lower your Damage Resistance.

Bloodied

    • Does more damage the lower your health.

Concussive

  • +33% VATS hit chance

Executioner’s

  • +50% more damage when your target is below 40% health.

Explosive

  • Bullets explode for 15 area damage.

Exterminator’s

  • Does 50% more damage against Mirelurks and bugs.

Furious

  • Damage increased after each consecutive hit on the same target.

Ghoul Slayer’s

  • Does 50% more damage against Ghouls.

Hunter’s

  • Does 50% more damage against animals.

Instigating

  • Does double damage if the target is at full health.

Junkie’s

  • Deal more damage the more chem withdrawal effects you currently have.

Medic’s

  • A.T.S. crits will heal you and your group.

Mutant’s

  • Damage increased by 10% if you are mutated.

Mutant Slayer’s

  • +30% damage to Super Mutants.

Never Ending

  • Unlimited ammo capacity.

Nocturnal

  • Does increasing amounts of damage as the night grows longer, but less damage during the day.


Stalker’s

  • If not in combat, +100% V.A.T.S. accuracy at +50% AP cost.

Suppressor’s

  • Reduce your target’s damage output by 20% for 3 seconds.

Troubleshooter’s

  • +30% damage to robots

Two Shot

  • Shoots an additional projectile.

Zealot’s

  • +30% damage to Ghouls.

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